- Basic Rules (READ BEFORE POSTING!)
- Please Post Snippets Or Diffs
- Skill Caps & Items (snippet)
- Skill Caps & Items (snippet)
- Skill Caps & Item Skill Mods (snippet + SQL)
- Skill Caps & Item Skill Mods (snippet + SQL)
- Skill Caps & Item Skill Mods (snippet + SQL)
- Skill Caps & Item Skill Mods (snippet + SQL)
- Skill Caps & Item Skill Mods (snippet + SQL)
- Skill Caps & Item Skill Mods (snippet + SQL)
- NPC Damage Calculations and PoTime mod formulas
- Junior Developers
- Complete Tradeskill Rewrite
- What features currently do NOT exist in EQemu?
- Repairing Zone Lines
- Creating Website
- Items Database Idea
- Jr Dev Code
- Guild Permissions..
- For Solar / spell_effect.cpp
- Require a GM_KEY for GM lvl 250 and below
- Code: Player Flags (Perl and Command)
- Main project development
- Sense Heading
- Starting Points
- How could show a messagge for each zone when u zone in..
- A little help getting started with network packets
- New spell effects
- New NPC Random Code...
- Pathing
- mysql
- hey
- Cvs
- C++ questions
- Misc skills
- Fear Pathing Once Again
- Documentation
- Mobs won't arggo
- Character "profile"
- Write-up on NPC Low-health fleeing mechanic
- Spawn Conditions Proposal
- Bind wound
- .map for aggroing
- MaxSkill Calculations
- Great write-up on Rampage
- Improved NetCode
- Perlbuild 6.0 DR 3
- Item DB
- Journey Luclin Spell id:2935
- pf file format
- EQ GuildWars Source
- Skill Caps and Start Skills
- 5.7-DR6 Login
- Help Me. EQStreamFactory For Windows Source.
- 0.6.1 DR1 Archery fix
- Concurrency Violation
- Database.cpp
- 0.6.1 DR1 VS .NET Projects
- Precompiled EQEmu 6.1 DR2 with memory leak detector
- easier way
- Source code help
- 6.1DR1 Source Code
- Mage Pets
- Correct opcode for OP_Petition in 6.1
- Source Code Docs
- Solution for $wp bug
- Forges
- unknown guild
- 0.6.0-DR3 Source Code.
- kits
- augments
- Home for lost Opcodes
- Released source code for 6.2 DR1
- opcodes.conf for become_corpse code?
- Guildwars-esque entity_list style object
- Code Snippet for bard instrument modifier:
- Code snippet: Make seperator.h stop crashing!
- 2 Trivial bugs fixed
- fix windows cvs compile
- 6.2 Bug: Spell effects not showing up on client after zone. Lets get this one killed.
- 6.2 bugfix: SetHideMe db entry correction.
- 6.2 bugfix: Special Attacks on pvp servers!
- A patch for current CVS (Developper tag)
- Game Engines?
- NPC's Spawn Holding weapons
- VS .Net 2005
- EQBuilder and pf2text
- Small change to debug.h
- Getting EQEmu to Build with VC++.NET 2005 Express
- are there any flags ready to be used? sebilis, sleepers tomb, veeshan peaks, etc?
- new command #zone_player
- Are there any public servers currently running 6.2+?
- the Class and Race list
- CVS: What's happen ?
- factions (again)
- MySQL 5.0 and eqemu
- Resist update
- Froglok Rogue,ShadowKnight,Necromancer update
- SocketLib
- Compile error on zone.exe with newest build and vs .net 2005
- setstat + incstat
- titanium info
- Missing files in the EQEmu-0.7.0 Source Release?
- EqLaunch.exe failure, Missing MSVCP71.dll
- Minilogin 6.2 Source.
- CVS source acces
- Paradigma Diff
- common/classes.cpp
- OoW+ models
- Adding particle effects in a zone (custom)
- Visual Studio .net 2003 link libraries
- quest::unscribespells();
- berserker crits
- no npc hp regen
- How to add loot to an npc?
- Auto save timer...
- Titanium Necro FD Fix
- Key Ring / Character flag
- 0.7.0-801 UPDATED To compile properly on windows source
- PRecompiled Binaries for Windows for use with MYSQL 5
- Emulator rewrite
- Feign Death Reliability Fix - Pet Fix - Feign Memory Overhaul
- Can snared NPCs with an empty hate list walk
- Call of the Hero
- Developer IRC meetings
- Global models
- Bind Wound Fix 70%
- Necro Epic 1.5/2.0 Click Effect Fix
- Mob Pause Before Going Home Fix - Monk Candy
- EVENT_SLAY for NPC vs. NPC
- Walkspeed Fix
- Ghosting Mob Fix
- Is there a live-compatible version in the works?
- Lull,Alliance,Mem Blur - Spell/Song Line Fix/Implementation
- eqlaunch.exe
- Bird bath in nexus
- Seeing is Believing - Multiple Spell Fixes
- Natural Regen Fixes - Troll/Iksar Candy
- DoT Fixes + PvP Archery Mitigation fix.
- mini login question
- Those having "Unavailible Zone" issues on .839+
- Working on Titanium AAs
- Enable debugging in logs?
- ZoneDebug.exe crash when I build
- Not sure...(Devs)
- fear spell
- eqEMU server GUI.
- Mob/Pet Logic
- New Spawnstatus Command
- Java EQEmu
- Tradeskills
- Attack and Spell Aggro
- LDoN points for kill
- Classic EQEmu
- Items requiring components
- Class
- PoR+ Models
- Items class changing
- Breaking Root and Getting Interupted.
- tradeskill.cpp enhancements
- Bards and thier code changes
- Wiki Revamp
- anybody is working in AA titles? i would like help with it..
- I want to add this to the Wiki
- World Issues
- peqzone
- How do you create a guildmaster
- Source code question
- re: Omens Of War .TER File Format
- built in EQ http thingy
- Spell Stacking Block/Overwrite
- Magelo modification
- Endurance
- Haste/Slow not working on NPCs
- Corpses and Junk
- A crash, a terrible crash!
- Some stuff
- Cosmetic Text Changes
- Little error in cvs
- Patch for 878 - Regen multipliers
- Disabling /anon and /role
- auto save timer...
- profiling support in the Source
- No CVS updates
- scarecrow model
- programming question
- Guys, I'm dyin' here
- got a question
- Zoning heading...
- Code Fixes For Server
- A Fix for Zone Weather and New No KIll Feature
- Requesting Access To CVS
- Well... anyone with some spare time?
- Item Procrate
- Item worn effects?
- Fix For Excessive Item Proc Rates
- Fix To Search All Inventory Slots For A Key
- Fix For Tracking Skill
- Fix For Coin Update And Weather Optimization
- LDON Adventures
- Fix For MakeNameUnqiue() Fails
- Just an FYI on the change log...
- Server GUI
- Stat AA's
- Got Server Lag? This might be your fix..
- Ammo slot stats
- CalcRecommendedLevelBonus
- New Class?
- 983 SQL fix!
- UpdateLDoNPoints
- Limits of EQemu
- Forage message fix
- Invisible PVP fix (after 3/11 code changes)
- Fix: Client not taking pet's spells in PVP
- EQEmu Source Code refracting
- Architecture
- CVS updates not making it to download
- Chasing Live - Is it time to give up for a while?
- Current Bug/defect list - Is there one?
- Start.bat for the Lazy
- Calm,pacify shamless hack
- Deities on Items
- Fix: Item Stacking
- Fix: Tradeskills - recipe lookups and combines
- How do I submit code fixes?
- Archery bug somewhat fixed...
- Some codes from Cbodmer
- Mmf_eqmax_items=100,000?
- Striats codefix for setguild tested and working
- Straits fix to perlparser.cpp (quest::me, quest::echo, ect)
- Fix for Spawning mobs with weapons
- UI Files for Built In HoTT
- Where to begin?
- make depend?
- Fix: Invis Vs Undead = Invis to anything
- 1hb skill modifier
- #npcstats upgrade
- Harmony/Lull temporary fix
- Pet Aggro Fix
- Global Lootdrop Boost
- damage reduction
- Fix: Zone_Exp_Multiplier not used to factor XP
- what can i do to help ?
- LDoN Open Button Support
- Request for Comments: SSL between Login Server, World and Zone
- EQEmu Devleopment Guide
- Graphics : EMU 1034 to Emu 1037
- Question in code
- Summoned Pets Turn to Ghosts
- Petitions Improved