- New Feature or tool.
- Bound items
- PvP reward / variable
- LUCLIN NEXUS ZONE
- Water RULES FOR MOBS
- /destroy command
- PERL Command request
- Optional Zoneproxy capability
- Some weird, but interesting future feature requests.
- Collected Items additional info
- Improved NPC Grid/AI pathing
- The ability to...
- Zone - level max
- quest::wait()
- Suspention of Disbelief
- PvP stats
- Zone wide NODE-based path finding discussions
- Project M, perhaps?
- quest::specialtell("name","text")
- A few feature ideas
- #worldreloadpl
- corpse
- Zone Type - Indoor/Outdoor into Zone Table Please
- And idea, for beginners
- Idea for starting server locked but for a short time
- /freezezone
- #unstick (or something)
- Few idea's I need help with..
- Multi-classing / 2nd classing
- Suggestion for perl quest system
- Mobs Attacking speed
- Users online php script .
- Login Server
- NPC Spawner?
- Converting Objects to other formats.
- GM Titles
- Race Scroller
- Perl request.
- door_tilt on doors table
- Way to override assisting
- Eqim
- time delay #zone command request.
- Random Loot or Dynamic loot tables.
- #Social not working correctly
- [PHP] Movechar
- [PHP] Kick
- Distributed Server Idea
- Corpse Update.
- Camp Corpse
- Summon Corpse from any zone
- Polling the players..
- Feign Death & Pulling
- Eqemu in the System Trey
- Spawn Areas
- necro pets
- New Grid Wander type Spook
- read stuff in from files
- #modeltest command
- Summon players #goto (player)
- Command #gkick (player)
- open up a corpse to everyone.
- Reloading Items - #reloaditems - cmnd request
- Recieved opcodes
- Opening .map files
- Admin button on the server screen?
- GUI for the emulator?
- How 'bout...
- #DoorInfo
- Client Timers
- Hack Usage
- Vendor resell
- Faction Querry In Game
- mulit boxing the minilogin
- #heading command
- Naked Corpses
- something about modifying the eqstr_us.txt
- Quest Logs
- NPCs that can hear without being targeted.
- Settable damage modifiers
- movepc change request
- No drop/ no trade flag rule
- Mobs and equipped weapons
- new variables row - eqemu version
- Omens PoK Stone?
- Aug Pool/Bird Bath
- Bazaar teleporters
- echo quest request
- Forum Request New section.
- New Variable - Release Restriction On Race/Class Tradeskills
- New Function - Reloading the ItemDB
- Quest global that would make a huge difference...
- nat woes.
- idea
- NPC Idles
- Npc level ranges
- More editing potential.
- Future of rule sets/variables
- LDoNs and whatnot
- #listen
- 10 features Id like to see..
- Creating Books
- spawning at certain percentage of health
- Make everything editable in game, suggestions. <------Novice Coder maybe I can help?
- Spawngroup info added to #npcstats?
- /rewind needed
- Zone instances/boot to login on mass port/zone
- Guild banker
- #npcooc and #npcworld
- Changes to the XP modifier rules
- ANY chance of getting caught up to 13th floor soon?
- Server Status XML
- NEED a variable I think
- Fabled mobs
- Zone project, command.cpp, set_adventure_points
- Updated Petition System
- I need to know a file name
- Money and Equipment drop rates
- Request for new # command please
- price change program??
- Proposition for developers: new NPC special
- an important question about BANE flag on NPCs
- quest::gmcommand("");
- MQ2 Detection needed
- Question about Annivesary edition?
- Zone Xp level cap?
- Request For Information On Raid System
- New Command #unstuck
- New Command #movetobind <name>
- Online Suggestion.
- Rule Request Character:MaxLevelSkillCap
- NPC race faction - no modifier for wolf form?
- Selling No-Drop items
- Server Config Setting to Assign Port Ranges Per Zone Server
- World Statistics for maintenance
- sub EVENT_AGRO_CLEARED
- New Command: #unlockcorpse
- Vendors of tradeskill goods
- increase in AA scope
- Mounts
- Would it be possible for someone to code me a function
- proposition for a new NPC special
- A problem with the yellow , red, etc. cons
- zone crash port jump
- auto idle logout
- Faction messages for GMs
- Its time to decouple the login server from the Emu servers
- #nukeitem Tweak:
- Player Command to Unlock Corpses
- Group Issues:
- Auto AFK and Auto-Dismiss Pet upon AFK
- Request to slightly improve add grid way point comand
- Zone Instancing
- Horses without Luclin Models
- A few PERL requests
- Adjustable Spell Resist Checks for NPCs Casting on Players
- Adjusting Mob Damage in Real Time
- Text Links for Quests
- Reset Abilities
- keyring
- Player Corpse Poofing after Rez if Empty
- Quest Command to Disable OOC Regen
- New Concept: Proximity Spawning (to reduce bandwidth usage)
- Idea: Rare/Special Random Wares List merchants
- Trimming variable fat
- Shrouds
- Critical Spell casting Rule
- Player VS player mitigation
- Requested Change to the prereq_skill field in altadv_vars table
- Disable /anon or /role
- Pet casting spells ignore pvp mitigation
- Backstab/flying kick dmg
- EQ Item Creator?
- Reverse Procs
- Deleted Character Restore
- Levitation Bounce
- Feign Death and Spell Casting
- New Special Attack - Immune to Ranged
- Moving Horses to a Table
- In Game Message System
- List of Features that are missing or need work
- plugin idea
- Buff Bot
- Send/Receive
- GM Possession
- Dyanmic Object Spawning
- Custom Classes
- Way to mass weaken monsters
- AA Quest Commands
- Item Wear and Tear
- Keyring issues
- Stackable Focuses
- Dual Login-Servers?
- Guild Bank and buff duration not decreasing
- autoconf/automake build system
- coins weightless
- Slow Mitigation
- Pacify and Lull
- Max Pulls to reduce zone crashing
- Leashing Mobs
- NPC Armor Tint
- Alchoholic AE's and PBAE
- Max Players per IP
- Any work being done on MM's
- On pets control and new options
- Event_cast
- Learn Recipe quest:: function
- LDoN
- Proposition for More Races on Faction table to allow more Illusion mods
- AA quest linking
- Expanding Exp Mods
- scribespell for one level
- Control NPC Healing assist range
- Player position
- $client->GetStartZone() or similar
- Exp Caps
- Stronger Roots
- melee casting requirement
- GM Command to bind
- Saylink and EVENT_PROXIMITY_SAY requests
- Rodrick's Gift
- Custom Helmet Graphics
- Variation for #showstats
- Fear change
- NPC Attack Skill Type
- Ability to level past 89ish?
- Removing Ldon Points?
- Knock back effects
- Smoothing Xp curves
- Blinding Luminence/blind effects
- Anti Train Code
- All Spells landing on Low levels??
- Extra variable for moveto and pathto quest functions
- Color Coded Rarities
- Random mob level.
- Rule to Allow EXP from Merchants
- Command prefix
- GM Notification from Quests
- non-melee hits
- Persistent Invulnerability for GMs
- Warrior disciplines broken
- Custom Music Feature
- Unique zone - can it use unique rules?
- Hotzone lister
- Custom Rules Per-Zone
- AA List
- NPC default pl
- Char mover? please..
- AI Intelligence and Invulnerable targets.
- NPC's finding other NPC's $x,$y,$z
- sub EVENT_POPUPRESPONSE to Player.pl