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  1. New Feature or tool.
  2. Bound items
  3. PvP reward / variable
  4. LUCLIN NEXUS ZONE
  5. Water RULES FOR MOBS
  6. /destroy command
  7. PERL Command request
  8. Optional Zoneproxy capability
  9. Some weird, but interesting future feature requests.
  10. Collected Items additional info
  11. Improved NPC Grid/AI pathing
  12. The ability to...
  13. Zone - level max
  14. quest::wait()
  15. Suspention of Disbelief
  16. PvP stats
  17. Zone wide NODE-based path finding discussions
  18. Project M, perhaps?
  19. quest::specialtell("name","text")
  20. A few feature ideas
  21. #worldreloadpl
  22. corpse
  23. Zone Type - Indoor/Outdoor into Zone Table Please
  24. And idea, for beginners
  25. Idea for starting server locked but for a short time
  26. /freezezone
  27. #unstick (or something)
  28. Few idea's I need help with..
  29. Multi-classing / 2nd classing
  30. Suggestion for perl quest system
  31. Mobs Attacking speed
  32. Users online php script .
  33. Login Server
  34. NPC Spawner?
  35. Converting Objects to other formats.
  36. GM Titles
  37. Race Scroller
  38. Perl request.
  39. door_tilt on doors table
  40. Way to override assisting
  41. Eqim
  42. time delay #zone command request.
  43. Random Loot or Dynamic loot tables.
  44. #Social not working correctly
  45. [PHP] Movechar
  46. [PHP] Kick
  47. Distributed Server Idea
  48. Corpse Update.
  49. Camp Corpse
  50. Summon Corpse from any zone
  51. Polling the players..
  52. Feign Death & Pulling
  53. Eqemu in the System Trey
  54. Spawn Areas
  55. necro pets
  56. New Grid Wander type Spook
  57. read stuff in from files
  58. #modeltest command
  59. Summon players #goto (player)
  60. Command #gkick (player)
  61. open up a corpse to everyone.
  62. Reloading Items - #reloaditems - cmnd request
  63. Recieved opcodes
  64. Opening .map files
  65. Admin button on the server screen?
  66. GUI for the emulator?
  67. How 'bout...
  68. #DoorInfo
  69. Client Timers
  70. Hack Usage
  71. Vendor resell
  72. Faction Querry In Game
  73. mulit boxing the minilogin
  74. #heading command
  75. Naked Corpses
  76. something about modifying the eqstr_us.txt
  77. Quest Logs
  78. NPCs that can hear without being targeted.
  79. Settable damage modifiers
  80. movepc change request
  81. No drop/ no trade flag rule
  82. Mobs and equipped weapons
  83. new variables row - eqemu version
  84. Omens PoK Stone?
  85. Aug Pool/Bird Bath
  86. Bazaar teleporters
  87. echo quest request
  88. Forum Request New section.
  89. New Variable - Release Restriction On Race/Class Tradeskills
  90. New Function - Reloading the ItemDB
  91. Quest global that would make a huge difference...
  92. nat woes.
  93. idea
  94. NPC Idles
  95. Npc level ranges
  96. More editing potential.
  97. Future of rule sets/variables
  98. LDoNs and whatnot
  99. #listen
  100. 10 features Id like to see..
  101. Creating Books
  102. spawning at certain percentage of health
  103. Make everything editable in game, suggestions. <------Novice Coder maybe I can help?
  104. Spawngroup info added to #npcstats?
  105. /rewind needed
  106. Zone instances/boot to login on mass port/zone
  107. Guild banker
  108. #npcooc and #npcworld
  109. Changes to the XP modifier rules
  110. ANY chance of getting caught up to 13th floor soon?
  111. Server Status XML
  112. NEED a variable I think
  113. Fabled mobs
  114. Zone project, command.cpp, set_adventure_points
  115. Updated Petition System
  116. I need to know a file name
  117. Money and Equipment drop rates
  118. Request for new # command please
  119. price change program??
  120. Proposition for developers: new NPC special
  121. an important question about BANE flag on NPCs
  122. quest::gmcommand("");
  123. MQ2 Detection needed
  124. Question about Annivesary edition?
  125. Zone Xp level cap?
  126. Request For Information On Raid System
  127. New Command #unstuck
  128. New Command #movetobind <name>
  129. Online Suggestion.
  130. Rule Request Character:MaxLevelSkillCap
  131. NPC race faction - no modifier for wolf form?
  132. Selling No-Drop items
  133. Server Config Setting to Assign Port Ranges Per Zone Server
  134. World Statistics for maintenance
  135. sub EVENT_AGRO_CLEARED
  136. New Command: #unlockcorpse
  137. Vendors of tradeskill goods
  138. increase in AA scope
  139. Mounts
  140. Would it be possible for someone to code me a function
  141. proposition for a new NPC special
  142. A problem with the yellow , red, etc. cons
  143. zone crash port jump
  144. auto idle logout
  145. Faction messages for GMs
  146. Its time to decouple the login server from the Emu servers
  147. #nukeitem Tweak:
  148. Player Command to Unlock Corpses
  149. Group Issues:
  150. Auto AFK and Auto-Dismiss Pet upon AFK
  151. Request to slightly improve add grid way point comand
  152. Zone Instancing
  153. Horses without Luclin Models
  154. A few PERL requests
  155. Adjustable Spell Resist Checks for NPCs Casting on Players
  156. Adjusting Mob Damage in Real Time
  157. Text Links for Quests
  158. Reset Abilities
  159. keyring
  160. Player Corpse Poofing after Rez if Empty
  161. Quest Command to Disable OOC Regen
  162. New Concept: Proximity Spawning (to reduce bandwidth usage)
  163. Idea: Rare/Special Random Wares List merchants
  164. Trimming variable fat
  165. Shrouds
  166. Critical Spell casting Rule
  167. Player VS player mitigation
  168. Requested Change to the prereq_skill field in altadv_vars table
  169. Disable /anon or /role
  170. Pet casting spells ignore pvp mitigation
  171. Backstab/flying kick dmg
  172. EQ Item Creator?
  173. Reverse Procs
  174. Deleted Character Restore
  175. Levitation Bounce
  176. Feign Death and Spell Casting
  177. New Special Attack - Immune to Ranged
  178. Moving Horses to a Table
  179. In Game Message System
  180. List of Features that are missing or need work
  181. plugin idea
  182. Buff Bot
  183. Send/Receive
  184. GM Possession
  185. Dyanmic Object Spawning
  186. Custom Classes
  187. Way to mass weaken monsters
  188. AA Quest Commands
  189. Item Wear and Tear
  190. Keyring issues
  191. Stackable Focuses
  192. Dual Login-Servers?
  193. Guild Bank and buff duration not decreasing
  194. autoconf/automake build system
  195. coins weightless
  196. Slow Mitigation
  197. Pacify and Lull
  198. Max Pulls to reduce zone crashing
  199. Leashing Mobs
  200. NPC Armor Tint
  201. Alchoholic AE's and PBAE
  202. Max Players per IP
  203. Any work being done on MM's
  204. On pets control and new options
  205. Event_cast
  206. Learn Recipe quest:: function
  207. LDoN
  208. Proposition for More Races on Faction table to allow more Illusion mods
  209. AA quest linking
  210. Expanding Exp Mods
  211. scribespell for one level
  212. Control NPC Healing assist range
  213. Player position
  214. $client->GetStartZone() or similar
  215. Exp Caps
  216. Stronger Roots
  217. melee casting requirement
  218. GM Command to bind
  219. Saylink and EVENT_PROXIMITY_SAY requests
  220. Rodrick's Gift
  221. Custom Helmet Graphics
  222. Variation for #showstats
  223. Fear change
  224. NPC Attack Skill Type
  225. Ability to level past 89ish?
  226. Removing Ldon Points?
  227. Knock back effects
  228. Smoothing Xp curves
  229. Blinding Luminence/blind effects
  230. Anti Train Code
  231. All Spells landing on Low levels??
  232. Extra variable for moveto and pathto quest functions
  233. Color Coded Rarities
  234. Random mob level.
  235. Rule to Allow EXP from Merchants
  236. Command prefix
  237. GM Notification from Quests
  238. non-melee hits
  239. Persistent Invulnerability for GMs
  240. Warrior disciplines broken
  241. Custom Music Feature
  242. Unique zone - can it use unique rules?
  243. Hotzone lister
  244. Custom Rules Per-Zone
  245. AA List
  246. NPC default pl
  247. Char mover? please..
  248. AI Intelligence and Invulnerable targets.
  249. NPC's finding other NPC's $x,$y,$z
  250. sub EVENT_POPUPRESPONSE to Player.pl