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  1. Signed/Unsigned comparisons
  2. Dev Question.
  3. Fixed spellbar bug and luclin faces viewed by other clients
  4. 5.5DR1 Character Creation bug
  5. Is there a way to get files without patching?
  6. grids
  7. Visual Studio .NET 2003
  8. quest/waypoints
  9. Scribe Spells Bug.
  10. (possible) Fear usage!
  11. 0.5.5-DR1 question
  12. Version History
  13. having trouble with username
  14. quest global vars : wildcards behavior
  15. A few suggestions on combat code..
  16. Spawnfix command
  17. hasitem available for perl quests
  18. major n00b trying to sign in
  19. Can i get the current SPdat_Struct from somebody...
  20. #Spawn command...
  21. Fix for mob heading in 0.5.5-DR1
  22. repost of code that works REALLY well for me
  23. Need help for completion of GLOBAL SPAWNING project
  24. Delete me please..
  25. stuck on an OP_Code
  26. Adventure Recruters - start
  27. Armor Class
  28. AA PHP Problem
  29. Thoughts on Armor Class
  30. facing its target when rooted
  31. latest source, snapshots, cvs and ramala fa fa
  32. Default perl quest for each zone
  33. Allowing commas in perl quest text
  34. Increasing faction on mob death
  35. Planar progression (EQEMU Style)
  36. zone.exe crashes when updating faction tables
  37. a couple of skill-up fixes... (taunt & fd)
  38. fix: dual wield at wrong levels for rogue/war
  39. CVS?
  40. 2 diffs of fixes
  41. One Stop Shop for Source Code Updates!
  42. free Microsoft Visual C++ Toolkit 2003 download
  43. How can I participate?
  44. Making new pets
  45. w00t Thanks!
  46. Aggro Event for Perl Quests
  47. FIX: Casting Translocate on a non-grouped player = crash
  48. Making SafeZones in PvP? Setting certain zones only you.....
  49. 5-1-04 CVS Files
  50. DO NOT ASK WHERE YOU CAN GET A COMPILED VERSION HERE
  51. FIX UPDATE: Monk \ Beastlord Dual Wield
  52. Fiddling with AAs on EQEMu
  53. Take the EQ out of EQEmu?
  54. 5-5-04 cvs files
  55. The Green Leaf Changedump (Bug Fixes & Features - Huge)
  56. Player data stored in binary in DB
  57. FIX UPDATE: Loot Related Exploits (Rec. Lvl & 2Handers)
  58. eqlive open zones spawn & pathing
  59. 5-7-04
  60. FIX UPDATE: Group Experience & Greens
  61. Need a epic live bard to gimme 2 numbers will yah.
  62. Best way to add a blind effect to a command?
  63. AC for mobs and more
  64. Mob HP regen after argo loss
  65. anyone having problems with pain and suffering?
  66. "Building" zones
  67. Hope this helps
  68. Jr Dev Code
  69. DAoN
  70. Junior Developer Code
  71. Jr Dev Code - Error logging
  72. Junior Developer Code
  73. spawn areas
  74. problems compiling 5-29-2004 source code
  75. The Tormented Recruiting!!!!!
  76. repost: contributors
  77. Help with a few development things
  78. Jr Dev Code
  79. Jr Dev Code
  80. Ability opcode update
  81. /guildwar /guildpeace added
  82. OPCodes. Disarm trap opcode update. and sense heading.
  83. Regarding CVS Dumps
  84. AA Fix and Table Update
  85. CVS location
  86. #level not working
  87. mysql query that returns a char value rather then a bool
  88. Compiling Zone.exe
  89. 6-16-04 Opcodes. updated can Group more then 2 ppl now.
  90. Code - Serverwide Globals
  91. Item out of charges.
  92. help with C++
  93. Luclin Hair, Faces not showing up properly to other clients
  94. Win64
  95. Temporary Magician Summon Monster pet line FIX
  96. New Commands - updated july 7th
  97. cvs.biosprite.net down...
  98. PBAE and distance checks
  99. XP bonuses per zone
  100. AA fix
  101. Augments?
  102. What was Patched
  103. Augments In Place ?????
  104. 2 grids system
  105. How can i add AA's to my EqEmu 0-5-6?
  106. Learning C++
  107. Fixing char sucked when die for Env_Damage (drops)
  108. Guide: Zone List / Description
  109. 5.7DR6
  110. Can you use Bloodshed
  111. Funcion to send a sound packet.
  112. Search Recipes
  113. 16 bit checksums
  114. Found a database but in Binary.
  115. Recent PlayerProfile changes
  116. Compile warnings.
  117. Random fixes
  118. Quest File Location By NPC Names
  119. Merchant Last Names By Shop Type
  120. Client::Message types
  121. EQEmu Compatablity?
  122. Name Generation Fix
  123. Minor compiler error fix
  124. Items toward bottom of loot table not dropping fix
  125. Implemented Split and Autosplit
  126. Curiousity gets the best of all of us hehe
  127. Trade Skill Weirdness
  128. Programming for Trilogy
  129. Fixed Illusion Packet
  130. Would be really cool if.....
  131. Instance table - ideas and looking for suggestions.
  132. Proposal: spawn conditions
  133. MOB Line Of Sight
  134. Question
  135. Fathernitwit
  136. question of feasability
  137. I wanna help :P
  138. enabling pvp within zones.
  139. 5.8 login
  140. questions for the experts.
  141. Three questions
  142. #spawnfix -- fixed!
  143. Junior Developer
  144. Not sure of why Im getting this...
  145. EqEmu UML Diagram??
  146. Request some information from experinced EQEMU Devs
  147. OpenEQ Loginserver
  148. is it impossible?
  149. Idea for the #zone command
  150. New Details about items
  151. Where MiniLogin for New Update?
  152. Oow Code(s)
  153. 5.8-5.9 spawned database?
  154. Visual C++ Express 2005 Beta
  155. Getting back into the game