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Cutter
10-13-2004, 02:40 PM
ok we just switched over to 5.9DR2..
Great work Devs!!

a few problems though... pls help

grids dont work
safe coordinates dont work coordinates not working right.. when zoning into katta or some other places put us under the world.. or wrong location all together
is tradeskills working? havent even had a chance to look.. how would i test it with jewel crafting
mobs dont agro.. im thinking in need the map files.. how do i get them??

i guess thats about it.. i did get the version of 5.9DR2 that fixed the movepc and scribespell .. a lil help would be appreciated and again thank you LE and devs for your work

sotonin
10-13-2004, 03:09 PM
is tradeskills working? havent even had a chance to look.. how would i test it with jewel crafting
mobs dont agro.. im thinking in need the map files.. how do i get them??

Uh.... you do them. Go to a tradeskill website and start doing a tradeskill.

Map files are not distributed except by rogean i think. They are huge and dont go with the cvs.

Cutter
10-13-2004, 03:13 PM
ok so letme get this straight. you cant get agro with 5.9 without these map files? or am i confused.. i mean my mobs dont agro when they suppose to. they did on 5.7dr6 but not now.. and im guessing what you mean by tradeskills .. you goto the tradeskill recipe.. fill in database? and when i tried it it gives me an in game error...

you cannot combine these items in this container type..

sotonin
10-13-2004, 03:35 PM
Correct, no aggro without maps.

Tradeskills data is in the classic database.