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View Full Version : 0.6.0dr1 - Mana pool issue


Magoth78
10-16-2004, 04:06 AM
Hello,

First, I have to admit that's the best eqemu version I've ever seen, so Grats guys!



then, in this version, there is a mana problem. On my server, noone can be full mana, it stays at 75% mana, can't go to 100. And i don't know if it's due to my server or anything wrong in the sources.

Server version: 0.6.0DR1 (16-10-04 sources)
DB: 0.6.0 compatible
Compliled sources: Release Profile.

Does anyone experience this also ?

Mag

Edgar1898
10-16-2004, 06:39 AM
Fixed, it was a problem from calculating the INT instead of the WIS in the mana calculation for WIS casters.

Cutter
10-17-2004, 08:22 AM
Le i came to IRC this morning and got a compiled release of 6.0Dr1 from someone.. well it works great.. but only one problem ive been having is a necro casts lifetap and instantly goes back to full mana.. this could really present a problem was it something i did wrong..

unfortunatley i dont have a compiler and if i did.. dont think i could really do it.. so i rely on others to do a compile for me.. any suggestions

finwe
10-17-2004, 08:34 AM
i have runing the great 6.0DR1 server (awesome work guys ;) ) but have this problem with the mana the mana regeneration is so high than you are always full of mana you can be casting all the time and you will be full of mana always???

Any clue of how can i fix it???

tks

Magoth78
10-18-2004, 02:18 AM
yep, the fix for the WIS casters permits to the casters to have full mana.

Need a quick fix if possible :)

Mag

Edgar1898
10-18-2004, 12:40 PM
Fixed, the function was working great, it was just getting called about 600 times too often :P

Cutter
10-18-2004, 06:10 PM
Fixed, the function was working great, it was just getting called about 600 times too often :P

where can i get a compiled version of the fix.. or do i have to compile it myself?