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View Full Version : Looking fr advice and how to on extracting original EQ model


Jerrysn
10-16-2004, 04:46 AM
I'm pretty new at this-

What I want to do is export the original EQ models and skins (not worried about the landscape really) and eventually get the into .XSI format.

Now I've read EQinside is a bit buggy so I'm sure if I should go that route or not. But also think I may have be able to extract to .3DS and then figure out a way to get them to .XSI

I'm not sure about all this and that why I'm asking - also, I've been looking at buying a package like Maya for creating/editing such game models - there's just too much info and I don't wanto waste my money/time what are your reccomendations?

Thanks a bunch!
-Jerry

Jerrysn
10-16-2004, 05:04 AM
woops double post - sorry

sdabbs65
10-16-2004, 05:06 AM
Your new at posting also, becarefull there are butt stealers among us.

KhaN
10-16-2004, 06:41 AM
Use polytrans for 3DS to XSI, as for how to extract meshes from EQ ... *shrug*

Cisyouc
10-16-2004, 01:07 PM
Your new at posting also, becarefull there are butt stealers among us.Oh give me a break.

You posted in the topic "Post here to be titled EQEMu Junkie":When in Rome...do as the Romans do I suppose.

Did you not see everyone else (excluding Spike who has had the title way before the topic) lost their butts? Im sorry my friend, you stole your own butts.

Melwin
10-16-2004, 01:50 PM
thine butts are gone where did they go http://humme.dk/emot/wth.gif