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Doodman
11-16-2004, 10:53 AM
Augments are in, they should be on public CVS in a few hours.

Adding, removing, distilling all works.
Bonuses should be calculated for all implemented bonuses.
They should correctly save/load in to your inventory.
They should correctly appear on your corpse after dying, etc.

There is support for putting them in shared banks, but I think the client will prevent you from doing such.

Have fun.

baseballer
11-16-2004, 11:07 AM
thats awesome !!!

good job :D

Aquelin
11-16-2004, 02:48 PM
*intense erection*

Yay for Doodman!~

Slayden
11-16-2004, 11:11 PM
Sweet

sdabbs65
11-17-2004, 03:24 AM
Augments are in, they should be on public CVS in a few hours.

Adding, removing, distilling all works.
Bonuses should be calculated for all implemented bonuses.
They should correctly save/load in to your inventory.
They should correctly appear on your corpse after dying, etc.

There is support for putting them in shared banks, but I think the client will prevent you from doing such.

Have fun.

I guess this was yesterday, Umm I dont see them
I know some files were moved around.
2004-11-02 is the latest...
is this the right location ?
http://sourceforge.net/project/showfiles.php?group_id=88515

RangerDown
11-17-2004, 04:36 AM
Woot! Thanks Doodman

Killerlol
11-17-2004, 11:25 AM
Oh, grand work Doodman....

Scorpx725
11-17-2004, 11:28 AM
<3u D00dmang

<3u Darwin Awards

Killerlol
11-17-2004, 05:31 PM
If ANYONE puts up a server with augging in it shoot me a PM. I wish to test it out, eheh.

Xorith
11-17-2004, 08:36 PM
I followed the post (forget the link) with the added SQL... and I've had to add SQL to Inv, SharedBank, and Items DB... anything else? Anyone got the full SQL statements for augs? Having a problem when logging someone in, and I don't see much with the errors.

Vasker88
11-17-2004, 11:57 PM
Nice i cant wait untill servers start added them in....great work Doodman :D

Spike
11-18-2004, 12:42 AM
I looked in the public CVS, and I don't know what im looking for. I thought it would be under AUGMENTS, but I don't see that. Am I in the wrong area or something

http://cvs.sourceforge.net/viewcvs.py/eqemulator/EQEmuCVS

sdabbs65
11-18-2004, 12:52 AM
I looked in the public CVS, and I don't know what im looking for. I thought it would be under AUGMENTS, but I don't see that. Am I in the wrong area or something

http://cvs.sourceforge.net/viewcvs.py/eqemulator/EQEmuCVS

lol I made that post on page one it was ignored.. :!:

the last update in CVS is tributes.sql 5 days ago.

Update....
looks like all the new files are about 40 hours old.
silly me I did a CVS pull with wincvs and it gave me the updated source files.. now just need someone to compile them with perl for me... anyone ??? hehehe.

Xorith
11-18-2004, 05:14 AM
Update....
looks like all the new files are about 40 hours old.
silly me I did a CVS pull with wincvs and it gave me the updated source files.. now just need someone to compile them with perl for me... anyone ??? hehehe.


I give you...
http://www.eqemulator.net/forums/viewtopic.php?t=17924

Darkened
11-18-2004, 05:30 AM
[quote name="sdabbs65"]
Update....
looks like all the new files are about 40 hours old.
silly me I did a CVS pull with wincvs and it gave me the updated source files.. now just need someone to compile them with perl for me... anyone ??? hehehe.



Why would u download source code , if you don't even have the ability to compile it? Pretty lame expecting that someone will compile it for you, use the precompiled or learn to compile.

sdabbs65
11-18-2004, 02:45 PM
[quote name="sdabbs65"]
Update....
looks like all the new files are about 40 hours old.
silly me I did a CVS pull with wincvs and it gave me the updated source files.. now just need someone to compile them with perl for me... anyone ??? hehehe.



Why would u download source code , if you don't even have the ability to compile it? Pretty lame expecting that someone will compile it for you, use the precompiled or learn to compile.

buy me a compiler and I will stop asking.

Xorith
11-18-2004, 02:50 PM
That was rather rude, Darkened. What's it your business why he downloads source or not? You know, some people can actually make sense enough of source, and perhaps he was looking over the changes made to see if he wants to risk it?

People need to leave their ignorance at the door.

Dougnutz
11-20-2004, 10:14 AM
Where is this code for augments, I'm drooling at the thought of atting this stuff into Tavis's world.

I didn't see any reference to the code on the eqcvs

I know a lot of people want to try out doodmans new code, I sure do

Doodman
11-20-2004, 02:07 PM
Are you looking at the source in CVS or the precompiled binaries?

LE is typically the only one the builds and checks in windows binaries. He's been out for a bit, so not sure when they'll arrive.

Dougnutz
11-20-2004, 07:44 PM
OK I found the files, Nice work too. I am going to try integrating/grafting it into a 5.5 server.Things are going well. I am hagin a little trouble with the item struct.
so far so good though

Telious
12-09-2004, 12:42 AM
Im Lead GM on Krusher's Semi Legit server.
I know a lil bit about emu and some c++
But Krusher Add'd all Aug files to the server
When we Try to combine them we get a "Error: Server is not aware of the container type you are trying to use" error
Anyone got a clue on this.
I was thinking it was we need to add a "Birdbath" to Nexus to combine them in but not sure on how to do it.
(We are currently trying to use Aug. Sealer (item id= 66180)