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daeken_bb
11-20-2004, 04:26 PM
Well, we're finally at a point where we can post screenshots :)

http://home.archshadow.com/~daeken/riftseekers1.jpg
http://home.archshadow.com/~daeken/riftseekers2.jpg
http://home.archshadow.com/~daeken/riftseekers3.jpg

There was a small bug in the TER material list loader that caused some problems, but nothing major.

Anyway, tomorrow I'll be coding a ZON loader so we not only are able to open EQGs without specifying the .ter name inside it, but we'll also have placeable objects :D

As always, source is available at http://home.archshadow.com/~daeken/openeq/ and you can also get a tarball at http://home.archshadow.com/~daeken/openeq.tar.bz2

Happy Hacking,
Lord Daeken M. BlackBlade
(Cody Brocious)

Cisyouc
11-20-2004, 05:53 PM
Astounding. Great Work, Daeken.

Echoes
11-20-2004, 06:01 PM
:mrgreen: :D 8) nice work!

MOG
12-16-2004, 10:28 AM
Yes, it is nice work, very nice. With that much knowledge regarding the file formats, do you intend to create a worldbuilder/zone editor?

MOG

daeken_bb
12-16-2004, 10:38 AM
Yes, it is nice work, very nice. With that much knowledge regarding the file formats, do you intend to create a worldbuilder/zone editor?

MOG

Well, we will have an editor in OpenEQ, not just for zones but also other models.

KhaN
12-16-2004, 10:59 AM
Yes, it is nice work, very nice. With that much knowledge regarding the file formats, do you intend to create a worldbuilder/zone editor?

MOG

Look for OpenZone if you want a tool to create zones. But even with OpenZone or eventually OpenEQ zone editor, you will hit the same "problem" if are looking for a NWN Aurora Toolset like editor, because both wont allow you to use EQ premade objects/zones (copyrighted stuff), so you will have to make all from scratch, but it worth the effort !

daeken_bb
12-16-2004, 11:04 AM
Yes, it is nice work, very nice. With that much knowledge regarding the file formats, do you intend to create a worldbuilder/zone editor?

MOG

Look for OpenZone if you want a tool to create zones. But even with OpenZone or eventually OpenEQ zone editor, you will hit the same "problem" if are looking for a NWN Aurora Toolset like editor, because both wont allow you to use EQ premade objects/zones (copyrighted stuff), so you will have to make all from scratch, but it worth the effort !

Actually, that's not quite true. I want to make it so we can import placeable objects from other files without actually including them... just a reference to the model file.

KhaN
12-16-2004, 11:20 AM
I want to make it so we can import placeable objects from other files
Oh my, reading this, im happy that all my "objectq" are merged into landscape forming one unique mesh lol.

But lets back to topic, keep up the good work Daeken :)