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View Full Version : does d_meele_texture work im trying to give the guards weapons


rmcgraw1
04-26-2005, 12:02 AM
does does d_meele_texture work i have searched the forums and i can't figure out if it works yet or not i tried and could'nt seem to get it to work one of the posts said something about equip_item needs to be set to 1 but i didn't see that in the npc database only found d_meele_texture and d_meele_texture2

im trying to give some of the guards weapons that show and maby a shield

and is it possible to equip other items on npcs like armor or is that impossible

im useing 6.0dr3 with the velous database

any help would be apreciated

Belfedia
04-26-2005, 02:11 AM
http://www.eqemulator.net/forums/showthread.php?t=18104

sorry, same problems than you, and nobody answer except me :p

fathernitwit
04-26-2005, 03:31 AM
the best way to give the guards items is to put them onto their loot tables.
You have to make one loot drop for each item, put just a single item into the loot drop,set it to drop 100%, mark the items as equippable, and then add it to the guards loot table.

Once you have a loot drop set up for the item, you can add it to many different guards loot tables, to prevent database clutter.

Belfedia
04-26-2005, 08:16 AM
Yes father, but it is not very live compatible :p
The problem is Npc who look great object never always drop it :p