Cripp
01-18-2007, 07:37 PM
This makes it so when you use a merchant he DOESNT look at you...
zone/client_process.cpp
--- client_process.cpp 2006/06/20 02:36:21 1.2
+++ client_process.cpp 2006/06/21 06:07:41 1.3
@@ -846,7 +854,7 @@
else
Message_StringID(10,GENERIC_STRINGID_SAY,merchantn ame,handy_id,this->GetName());
- merch->CastToNPC()->FaceTarget(this->CastToMob());
+ //merch->CastToNPC()->FaceTarget(this->CastToMob());
}
// safe_delete_array(cpi);
also thought this may be a bit useful for some..
goodluck, and have fun! weeee!
zone/client_process.cpp
--- client_process.cpp 2006/06/20 02:36:21 1.2
+++ client_process.cpp 2006/06/21 06:07:41 1.3
@@ -846,7 +854,7 @@
else
Message_StringID(10,GENERIC_STRINGID_SAY,merchantn ame,handy_id,this->GetName());
- merch->CastToNPC()->FaceTarget(this->CastToMob());
+ //merch->CastToNPC()->FaceTarget(this->CastToMob());
}
// safe_delete_array(cpi);
also thought this may be a bit useful for some..
goodluck, and have fun! weeee!