edolfo
06-27-2008, 04:33 PM
Hey guys,
I set up eqemu version 0.7.0-1118 on an Ubuntu 7.10 box. I already have a webserver running on it (Apache + PHP + MySQL), so I skipped all instructions in regards to getting these things set up (Apache + PHP for a custom database editor from peq). Ideally I'd like to log in and play when I'm not at home (http://www.eqemulator.net/wiki/wikka.php?wakka=MiniLogin), i.e. not within my internal network. I've cut back on that ambition to try to get it to work internally.
I can't get beyond the login screen.
My server is behind a router, but I've already set all relevant requests to forward on to my server. That is, I have the following ports set to forward on to my server (not all of which are relevant to eqemu):
80 (HTTP)
22 (SSH)
8080 (Custom music server)
8000 (Torrent interface)
17415 (slsk)
5999 (eqemu)
9080 (eqemu HTTP)
I have wine installed through the repositories, and it's running MiniLogin. Compilation of eqemu went through O.K. after following the guide here (http://www.eqemulator.net/wiki/wikka.php?wakka=DebianLinuxServer).
The server's internal IP address is 192.168.1.2
The server's external IP address is 63.249.90.243
I have configured everything clientside correctly (I think). I modified eqhost.txt and altered a shortcut to the Everquest executable. Yes, I am running the titanium edition, and no, I have not patched to the live version. Following are my configuration files:
eqhost.txt:
[LoginServer]
Host=192.168.1.2:5999
eqemu_config.xml:
<?xml version="1.0">
<server>
<world>
<shortname>Dragonslayer</shortname>
<longname>Is Wayne Brady gonna have to choke a bitch?</longname>
<!-- Only specify these two if you really think you need to. -->
<!--<address>192.168.1.2</address>-->
<!--<localaddress>192.268.1.2</localaddress>-->
<!-- Loginserver information. -->
<loginserver>
<host>192.168.1.2</host>
<port>5999</port>
<account></account>
<password></password>
</loginserver>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random key</key>
<!-- Enable and set the port for the HTTP service. -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Database configuration, replaces db.ini. -->
<database>
<host>192.168.1.2</host>
<port>3306</port>
<username>root</username>
<password>*************</password>
<db>dragonslayer</db>
</database>
</server>
LoginServer.ini:
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.
### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.
### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.
# READ README.TXT
[LoginServer]
loginserver=192.168.1.2
loginserver2=newlogin1.eqemulator.net
loginport=5999
loginport2=5999
worldname=Is Wayne Brady Gonna Have to Choke a Bitch?
worldaddress=192.168.1.2
locked=false
account=
password=
[WorldServer]
Defaultstatus=
Unavailzone=
[ChatChannelServer]
worldshortname=
chataddress=
chatport=
[LoginConfig]
ServerMode=StandAlone
ServerPort=5999
And here is something fairly disturbing: the contents of MiniLogin.log:
MiniLogin.log
LoginServer.ini read.
[Status] Loading opcodes..
Server mode: MiniLogin
Login server listening on port:5999
Failed to open port 5999.
Why would it fail to open that port?
If anyone has any ideas or needs more information, please let me know.
Thanks,
Edolfo
I set up eqemu version 0.7.0-1118 on an Ubuntu 7.10 box. I already have a webserver running on it (Apache + PHP + MySQL), so I skipped all instructions in regards to getting these things set up (Apache + PHP for a custom database editor from peq). Ideally I'd like to log in and play when I'm not at home (http://www.eqemulator.net/wiki/wikka.php?wakka=MiniLogin), i.e. not within my internal network. I've cut back on that ambition to try to get it to work internally.
I can't get beyond the login screen.
My server is behind a router, but I've already set all relevant requests to forward on to my server. That is, I have the following ports set to forward on to my server (not all of which are relevant to eqemu):
80 (HTTP)
22 (SSH)
8080 (Custom music server)
8000 (Torrent interface)
17415 (slsk)
5999 (eqemu)
9080 (eqemu HTTP)
I have wine installed through the repositories, and it's running MiniLogin. Compilation of eqemu went through O.K. after following the guide here (http://www.eqemulator.net/wiki/wikka.php?wakka=DebianLinuxServer).
The server's internal IP address is 192.168.1.2
The server's external IP address is 63.249.90.243
I have configured everything clientside correctly (I think). I modified eqhost.txt and altered a shortcut to the Everquest executable. Yes, I am running the titanium edition, and no, I have not patched to the live version. Following are my configuration files:
eqhost.txt:
[LoginServer]
Host=192.168.1.2:5999
eqemu_config.xml:
<?xml version="1.0">
<server>
<world>
<shortname>Dragonslayer</shortname>
<longname>Is Wayne Brady gonna have to choke a bitch?</longname>
<!-- Only specify these two if you really think you need to. -->
<!--<address>192.168.1.2</address>-->
<!--<localaddress>192.268.1.2</localaddress>-->
<!-- Loginserver information. -->
<loginserver>
<host>192.168.1.2</host>
<port>5999</port>
<account></account>
<password></password>
</loginserver>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random key</key>
<!-- Enable and set the port for the HTTP service. -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Database configuration, replaces db.ini. -->
<database>
<host>192.168.1.2</host>
<port>3306</port>
<username>root</username>
<password>*************</password>
<db>dragonslayer</db>
</database>
</server>
LoginServer.ini:
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.
### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.
### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.
# READ README.TXT
[LoginServer]
loginserver=192.168.1.2
loginserver2=newlogin1.eqemulator.net
loginport=5999
loginport2=5999
worldname=Is Wayne Brady Gonna Have to Choke a Bitch?
worldaddress=192.168.1.2
locked=false
account=
password=
[WorldServer]
Defaultstatus=
Unavailzone=
[ChatChannelServer]
worldshortname=
chataddress=
chatport=
[LoginConfig]
ServerMode=StandAlone
ServerPort=5999
And here is something fairly disturbing: the contents of MiniLogin.log:
MiniLogin.log
LoginServer.ini read.
[Status] Loading opcodes..
Server mode: MiniLogin
Login server listening on port:5999
Failed to open port 5999.
Why would it fail to open that port?
If anyone has any ideas or needs more information, please let me know.
Thanks,
Edolfo