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jyaku
05-19-2009, 08:39 PM
my necro bots won't summon my corpse anymore, the spell goes off but nothing happens. i'v tried standing next to the corpse and still it will not move

Congdar
05-20-2009, 01:25 AM
thanks, i'm looking into this.

Congdar
05-20-2009, 11:19 PM
Fixed in r552

provocating
05-24-2009, 04:23 PM
I compiled from the newest SVN as of 5-24-2009 at 3:00pm and I still cannot summon a corpse with the necro bot ? Ideas on what I am doing wrong ?

I did the instance with Bots, should the changes be there ?

gaeorn
05-24-2009, 06:34 PM
The instance fork is behind the trunk code for trunk code changes. You can always check the changelog.txt file to see if the change has been included or not.

Congdar
05-24-2009, 06:39 PM
my changes are not in the instance branch

provocating
05-24-2009, 06:42 PM
Oh, well let me compile the other.

gaeorn
05-24-2009, 06:51 PM
It appears KimLS has been merging updates from trunk into the instance branch periodically. So changes made to trunk should eventually appear in the instance branch, but they happen a bit later when KimLS gets around to merging the trunk changes in.

In this case, the changes you put into trunk rev 552 are in the instance branch rev 557.

provocating
05-24-2009, 07:43 PM
Okay after compiling the latest executables and running the 535 database and booting up, all looked well. But when I try to log in I get a message something about instZorgId column in the characters_ table.

Now I do not want to screw up my database so I do not want to just randomly guess what I need to modify. Maybe someone can ease my mind on this.

gaeorn
05-24-2009, 09:35 PM
The current PEQ database requires the instance branch of EQEmu. Since you went back to the trunk EQEmu, you are having problems with the DB changes done for instancing.

I would suggest going back to the instance branch.

Also, if you look at my earlier post, the current version of the instance branch does include Congdar's changes. As I said then, it appears that KimLS is applying the changes to trunk to the instance branch every so often.

provocating
05-24-2009, 09:42 PM
Well I am totally confused now.

We just want summon corpse working.

gaeorn
05-24-2009, 09:51 PM
Congdar said the instance branch does not contain his code fixes because he has not put them anywhere else. However, every so often, someone (I assume it is KimLS) is taking all the changes from trunk and applying those changes to the instanced branch.

All this means is the changes made to trunk will eventually end up in the instance branch as well, it just takes longer.

gaeorn
05-24-2009, 09:53 PM
If you look at my earlier post, the changes Congdar put into rev 552 of trunk were added to the instance branch in rev 557. So rev 557 of the instance branch contains the corpse summon fix.

provocating
05-24-2009, 10:26 PM
Somehow, probably by luck.....everything works.

Thanks for everyone that took the time to post in this thread.

jyaku
05-25-2009, 04:35 PM
guess what i'm back and now the necro won't cast the spell at all

gaeorn
05-25-2009, 05:30 PM
What revision and branch are you running?

Congdar
05-25-2009, 05:49 PM
I just tried with r575 and it worked, so you must have an old version or there's something wrong with your setup.

Remember, you can't just summon up a necro bot and ask it to summon your corpse... you need to wait until it is done casting its pet and buffs. You can sometimes get inbetween buff casting but it's better if you just wait until the bot is idle.

jyaku
05-25-2009, 05:49 PM
552 i think, it worked for like 3 days and today it decied not to cast the spell at all, and the shaman's won't cast shrink either

provocating
06-07-2009, 11:16 AM
I am running a very recent CVS of the bot instance code, I can confirm the Corpse Summon bug is back. You wait for him to finish casting, and you can click all day on your corpse summon button, he never tries to cast. Target someone else and you get the message that you have to target a player with a corpse. Target yourself and he never cast.