Windcatcher
08-15-2002, 09:05 AM
I just uploaded it to SourceForge, and, as usual, they should have it available on their download page within the hour. It's compatible with 0.35b5 (and presumably 0.34). Here's what's new:
1. Made several speed improvements that should drastically help performance on some tabs, especially the spawns tab.
2. Fixed some internal bugs in the TSharedComboBox component code. There was the potential that the old code could cause crashes, which the fixes should prevent.
3. Added a "Stats 2" sub-pane to the items pane. There you can set:
- Modified skill
- Modifier to the skill
- Bane race (I don't understand this, but it's there)
- Bane race modifier
- Bane damage
- Resist damage
- Resist damage type
- Recommended level
- Recommended skill
4. In the "Usable by" items sub-pane, added a section on deities. Note that there are TWO methods of setting deity information. The first uses a drop-down and sets a flag, where values 200-215 cover deities (88, I think, involves GM items, and there are other possible values). The second method uses checkboxes. I have no idea which one is used or takes precedence. Testing in the client hints to me that maybe the drop-down is used sometimes and maybe the checkboxes are used to flag multiple deities...or perhaps one method is used for casting and the other for wearing...or perhaps one method is obsolete (could the item DB be out-of-date?). Only time and testing will tell.
1. Made several speed improvements that should drastically help performance on some tabs, especially the spawns tab.
2. Fixed some internal bugs in the TSharedComboBox component code. There was the potential that the old code could cause crashes, which the fixes should prevent.
3. Added a "Stats 2" sub-pane to the items pane. There you can set:
- Modified skill
- Modifier to the skill
- Bane race (I don't understand this, but it's there)
- Bane race modifier
- Bane damage
- Resist damage
- Resist damage type
- Recommended level
- Recommended skill
4. In the "Usable by" items sub-pane, added a section on deities. Note that there are TWO methods of setting deity information. The first uses a drop-down and sets a flag, where values 200-215 cover deities (88, I think, involves GM items, and there are other possible values). The second method uses checkboxes. I have no idea which one is used or takes precedence. Testing in the client hints to me that maybe the drop-down is used sometimes and maybe the checkboxes are used to flag multiple deities...or perhaps one method is used for casting and the other for wearing...or perhaps one method is obsolete (could the item DB be out-of-date?). Only time and testing will tell.