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View Full Version : Sooo close... :/


Edgar1898
12-14-2002, 12:54 PM
I setup my server on Red Hat 7.2 and havent gotten any errors during setup. My problem is that people can connect to my server and create a character, but when they try to enter the world, the zone crashes everytime. Im using the most up-to-date database and compiled the programs myself. They run fine until the zone exec crashes. It crashes with a Floating Point Exception. Also one other thing Ive noticed is that sometimes my zone servers lose connect to the main server will the error: Zoneserver send() failed. Any ideas?

DeletedUser
12-14-2002, 03:52 PM
The main server, is that local to you, or are you hosting zones for a "big" server?

Edgar1898
12-14-2002, 04:40 PM
Its local to me. I compiled it using an old version of gcc (2.9) so Im updating my gcc and then im going to recompile it. Hopefully thats my problem :P

kathgar
12-15-2002, 05:47 AM
Don't mix win32 and *nix servers, they don't like each other, i never got aroudn to why

Edgar1898
12-15-2002, 07:16 AM
Not sure what you mean, are you saying there is a source out there made specifically for *nix? I compiled in under linux using the only source code I found which was probably meant for windows.

kathgar
12-16-2002, 03:41 AM
no, i mean don't run world on win32 and the zones on *nix

Trumpcard
12-16-2002, 04:16 AM
I dont think it's your gcc version, you can compile the code just fine with gcc2.9x/gcc3.x .

You can try cutting down the optimization flag in your zone makefile, i think it's set for -O3 now, try -O

The zone crashing everytime could be a number of things. What version of the code are you compiling, 0.4.0 ?

Edgar1898
12-16-2002, 08:49 AM
Yah, I got it to work on my win 2000 machine finally, but thats for the effort :)

kabalah
12-17-2002, 07:16 AM
im running mandrake 9.0 and im getting the floating point exceptions and my zone servers all die with the send_socket failure. does anyone have any suggestions?

bobmook
04-03-2003, 01:42 PM
I ran my db server on red hat 7 and my world server on win server 2003 for at least 3 months w/out problems