View Full Version : Soul Binder Script
NPC_SCRIPT 1{
trigger_text:Hail:{
say:I am a soulbinder. I can bind you here. Do you want your [soul bound]?
}
trigger_text:soul bounded:{
FACE_TARGET
SAY:I shall bind your soul, great traveler.
CAST_SPELL 35
}
( Make sure you fix NPC_SCRIPT #{ | # = to whatever number, I have 1 as my quest tester, if you make a soulbinder it should show the number, make sure you save the .qst file as the soulbinder is in, EX: freportw.qst because my test npc is in west freeport <shortnames>)
Cya,
- Zio Ka Neo -
Bunga
03-16-2002, 09:48 AM
How about also having trigger text: "yes"?
Razzle
03-16-2002, 08:01 PM
Wouldn't it be "soul bound"?
eh, its like EQlive.
the trigger is soul binded
so its like Do you want your [soul bound]
you would say, I want my soul bound.
or you can change to yes if you want :D
Just make sure they understand that its yes or people will become confused.
Razzle yes, sorry. My mistake :D
Lurker_005
03-18-2002, 02:38 PM
Why not use several possible responses:
NPC_SCRIPT 1{
trigger_text:Hail:{
say:I am a soulbinder. I can bind you here. Do you want your [soul bound]?
}
trigger_text:soul bounded:{
FACE_TARGET
SAY:I shall bind your soul, great traveler.
CAST_SPELL 35
}
trigger_text:yes:{
FACE_TARGET
SAY:I shall bind your soul, great traveler.
CAST_SPELL 35
}
trigger_text:get me stuck me here forever and ever:{
FACE_TARGET
SAY:I shall bind your soul, great traveler.
CAST_SPELL 35
}
;) ok that last one was just for the fun of it
Trumpcard
03-18-2002, 03:50 PM
Can the code be changed so you can put a control character delimited list in for responses? that way, instead of copying the same action text for each response, you can just use one block..
Im guessing a pipe would be the perfect sequencer...
trigger_text:soul bounded | yes | get me stuck me here forever and ever:{
FACE_TARGET
SAY:I shall bind your soul, great traveler.
CAST_SPELL 35
}
I dont believe that is possible, yet. Its a good thing to mention to the admins though or maybe get some people to look into it. Because I doubt admins will think its important. I'll look into it myself though.
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