| starblight | 
			12-24-2015 04:37 PM | 
		 
		 
		 
		
		
		
	Quote: 
	
	
		
			 
			
				
					Originally Posted by starblight
					(Post 243797)
				 
				I have been looking over the code after the last 2 suggestion and I found this code in exp.cpp. 
	Code: 
	
         if (GetLevel() < 51) { 
                m_epp.perAA = 0;        // turn off aa exp if they drop below 51 
        } else 
                SendAlternateAdvancementStats();        //otherwise, send them an AA update 
 It seems like if I were to comment that part of the code out I might be able to set AA's on below 51? Before I tried it I was hoping for some feedback.  
			
			 
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 I had a lot of issues updating to the latest source so this took longer then I planed but I did try it and while I am now able to turn AA exp on with a slash command it dose not register when gaining experience. 
 
Next time I make changes to source I will be giving Cilraaz's example a chance. Looks a little harder but at least it works :)  
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