Omfg You Devs are AWESOME!!!
I knew you were thinking about maybe doing this, but jeeze, it's already out! Lol you guys Rock : P I would like to echo my thanks for all of your hard work and drive. Also, thank you for sharing the results of your work for free. /bow |
been a while
Im trying to get caught up with whats going on with EQemu. I got sent down to New Orleans through the fire company when Katrina hit. Finally coming home on tuesday, and I want to get a server going. Are the databases still compatible with the new 0.7.0? Meaning if i go grab me the titanium edition, 0.7.0, minilogin, and the databases...disregarding the bugs I should be good to go?
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Yes, you'll be good to go. |
its been so long sense ive seen good news. I love the green text you used. so soft on my pale blue eyes. Not like that evil bold redness of ....... haha well good to be alive..
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re
Thanks a lot for all the hard work. It's much appreciated.
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So I should be able to create a server and play on a LAN with the EQ Titanium edition using EQemu 0.7.0, correct?
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Nope.. Everyone else in the world can but not you. |
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Oh great! Now i've gotta go return the Titanium edition! :-? That just figures that after i've tried for so long that it was all for nothing. :( |
sarcasm off? =) If you have problems getting it installed just do a search or hit the main page link for server setup.
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No, I know where to get the info to set up a server. I was just wondering if I would be able to make a LAN server, for offline play with a friend.
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AA Training not working..
OKay.. On my windows server.. I am getting an error:
"Unknown DB String 13xxx-1" at a cost of 1 Ability Point.. (xxx denotes a number apparantly pertaining to which ability you are trying to train) Ok guru's... what am I missing? Is it Database related? or am I missing a "something.txt" or "something.conf" file in my eqemu/server directory? Thanks... BTW. Linux server still crashes on zoneing..... using the same db as the windows server that does NOT crash on zoning.. Q |
not missing anything
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Okay. Thats sort of what I thought.. so.. if I correct the database to match what is in the Text... I should be correct in the presumption that it would work?
Or is it an combination of opcode and text file I need to watch? |
I do notice that if I have say 40 AA points... and I train in an AA, it does take away from the points, but does not add the ability to the character, and also does not increment the Cur/Max counter on the AA Table for the selected ability..
Checking the database.. it matches what is in "eqstr_en.txt". For Example.. String 13500 IS innate strength... 13501 is the description for the ability innate strength. Sourcing the database, it too matches the ID to the proper description.. however.. packet shows when an ability is selected to be trained, it sends 13500-1 as it's string that when the client pulls from the File.. does not match and therefore the client displays the error message about "Unknown DB String". IF my presumption is correct, that would denote a possible error in the source code for AA's, would it not? Probably a "struct"...? I dunno.. I am not a coder.. just a troubleshooter.. |
dosent work
At the moment its just not working...
The setup right now works for 6.2 compatable clients, when you switch to titanium on the same servers, it dosent work. So something in the client changed... enough to the point the (possibly) structure isnt recognized by the server, or other ops have been implimented /shrug - thats one im gonna leave to the devs hah. AA info isnt listed in the database, altadv_vars is just references to data within the client. One thing i have found tho is that if you train in innate str 5 times, it seems to count it due to the fact it limits you to 5 'trains' |
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