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-   -   Changing Starting Zone (https://www.eqemulator.org/forums/showthread.php?t=42317)

Maelith 02-05-2019 03:01 AM

Changing Starting Zone
 
Alright,

I have changed,

char_create_combinations & start_zones to reflect the location and the zone, I have also went through the zones table on the data base to make sure there are no restrictions, and players still start in the glooming deep. Have I missed anything?

Maelith 02-05-2019 03:39 AM

figured it out!

Toony 02-05-2019 06:41 PM

Quote:

Originally Posted by Maelith (Post 261612)
figured it out!

Maybe share how you tackled it for someone else in the future?

ChaosSlayerZ 02-05-2019 08:11 PM

Quote:

Originally Posted by Toony (Post 261630)
Maybe share how you tackled it for someone else in the future?

I am pretty sure you may need to disable the Rule for Tutorial zone.

Maelith 02-05-2019 11:19 PM

No, I just changed the target of the tutorial zone in the rule set, as a quick fix so to speak. When I disabled the tutorial everyone would just goto their normal zones, changing the target zone forced them to the correct zone I wanted.

World:TutorialZoneID - (target zone ID number)


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