Server listed as Down
So on Dec. 26 I checked nobody was logged into my server, then updated hotzones, stopped and restarted it, and went off on some holiday stuff. Today I wanted to play, but when I tried to login, my server was listed as down. It says it was last seen about the time I stopped and restarted it on the 26th. I tried restarting it (linux server with server_status said zones were up) but still listed as down. I asked on Discord, and checked the logs, but could find no reason for it to be down. Eventually I reinstalled the whole thing, but...still down. I am out of ideas - where else can I check what the issue is? Someone suggested the IP might be banned, but that doesn't really make any sense. Any thoughts?
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update
So, someone suggested I check world - running ./world changes down status to locked (though not set in my eqemu_config.json to be locked), but then I can see the server in the login server list - when I login it shows my characters (and switches status to pending), but if I try to log a character in, it tells me that the zone is not available, and in the ./world output it says:
[World] [Info] Attempting autobootup of [poknowledge] ([202]:[0]) [World] [Info] No zoneserver available to boot up (this is after I set server_start so 30 zones should be available to boot up). It was suggested this might be a port issue. Running on Ubuntu, so tried the ss -ltnp command and found that port 9000 and 9001 are open by user world: LISTEN 129 128 0.0.0.0:9000 0.0.0.0:* users:(("world",pid=3809338,fd=14)) LISTEN 129 128 0.0.0.0:9001 0.0.0.0:* users:(("world",pid=3809338,fd=15)) But I don't see ports 7000-7400, 5998, etc. It looks like these ports are automatically opened - but not sure using what command, or why the other ones are not. Any thoughts? Anyone who is running a linux server? |
config
I don't think it's a config thing, but I have been wrong once or twice before - if you see anything please let me know:
Code:
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OK, problem fixed - it was a weird mash...adding address and local address to config (both the same as it is a cloud server), and cleaning up some db bits for launcher and launcher_zones. But we are back up!
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