Private Login Config Samples [OUTDATED]
This thread is for total newbies, who are having difficulty with their private login configuration.
This is assuming you have already installed the login server files. This is only regarding the edit of config files for the login. These are ONLY samples. You would have to edit the text in yellow to reflect on your server configuration, if you plan on copying and pasting this to use. These samples are for a local server only. (Your EQ server and game client are on the same computer) If you are using a LAN server, you would need to edit the IP's to be setup for that. First, the main config file, eqemu_config.json (Found in your main server folder) Note: The loginserver accountname and password, as well as the longname and shortname has to match what you have in the login tables in the database. that accountname and password is NOT the one you use for your client. It's what the world and loginserver use to connect to each other. It's not necessarily needed, but it's my preference. If you choose not to have it in place, you will see a message "Server bla bla attempted to login, ...bla bla..but unregistered servers are allowed" CAUTION : If you edit anything, other than the yellow text references in these files .....you're on your own :P Code:
Code:
would need to be changed to 5999 for game clients SoD and up. DO NOT change these numbers in the server config files. Code:
[LoginServer] |
Thanks for that GRUMPY!
People always want to change that port number in the client or config files to something that won't work. The reason port 5999 is used for SoD+ is that the SoF and SoD clients both use the same initial opcodes to login. So, to identify them properly, a new port was added for SoD and newer clients have just been added to that. |
Quote:
|
All times are GMT -4. The time now is 01:10 PM. |
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.