Lua trade ins not working
On my server, I have noticed that all Lua quests that involve a trade do not work. item_lib.check_turn_in always seems to return true.
For instance, Guard Haldin in Butcherblock is supposed accept a Worn Rune and summon a random weapon. Code:
function event_trade(e) I've run the setup script and made sure that I had the latest lua_modules downloaded. Is there something else I'm supposed to do to make these scripts work properly? |
https://github.com/ProjectEQ/project...rr_Hawkeye.lua
This example shows comparison as 'item1 = 15793' rather than the `item1 == 18905` in yours. |
Changing it to '=' worked. Thanks!
I submitted a pull request to fix the two broken quests I found. |
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