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-   -   Some New Map Files (https://www.eqemulator.org/forums/showthread.php?t=22009)

fathernitwit 12-04-2006 02:48 AM

Some New Map Files
 
All,

I have posted some new map files to sourceforge for zones below. Unfortunately, the eqg loader from openEQ is far from complete, so a general solution to the crashes does not exist (and may never). I had to analyze each zone's eqg to find the right offset to get the map built... I decided to do it (for the zones we have packet collects of). Other zones may come later if I get a reason to do them.

NOTE: there are a few maps here which will overwrite existing zones! Do not put them in place unless your players are using the eqg zones.


anguish.map
arena.map
bazaar.map
bloodfields.map
broodlands.map
causeway.map
chambersa.map
chambersb.map
chambersc.map
chambersd.map
chamberse.map
chambersf.map
delvea.map
delveb.map
dranik.map
dranikhollowsa.map
dranikhollowsb.map
dranikhollowsc.map
draniksscar.map
guildhall.map
guildlobby.map
harbingers.map
lavastorm.map
nektulos.map
provinggrounds.map
riftseekers.map
stillmoona.map
stillmoonb.map
thenest.map
thundercrest.map
tutoriala.map
tutorialb.map
wallofslaughter.map

Angelox 12-04-2006 03:11 AM

Thanks FNW. this is a great help - maybe it will solve my tutoral "delema". I noticed you posted an Anguish map, does this mean you can spawn this zone?

bufferofnewbies 12-04-2006 04:57 AM

Quote:

lavastorm.map
WWOOHOOOO!!!
I so much like the new lavastorm better than the old one.

but Im keeping the old nektulos, new one is just eeehhhh
Danke, FNW. Good Show, 1 Bran point to you. :)

daeken_bb 12-08-2006 07:21 AM

If you need any help fixing the EQG loader or anything of that sort, let me know.

- Cody Brocious

Craleu 12-15-2006 03:48 PM

http://downloads.sourceforge.net/eqe...use_mirror=umn


link to new maps!

morganpartee 01-09-2007 01:24 PM

lol i was a slight nob when i quit eq...(1 year) so... i like the new zones! lol

Thanks! ;)

gernblan 02-16-2007 07:57 PM

Know what would ROCK to have a map file for, even though it's not part of titanium?

Barter zone.

John Adams 09-02-2007 02:25 PM

Quote:

Originally Posted by fathernitwit (Post 128362)
Other zones may come later if I get a reason to do them.

Sorry to wake the dead, but it's coming time to start considering how to deal with missing maps again.

fathernitwit, I have a good reason for you to do more mapping. :) We need them! More admins are branching into zones that have no maps, and render the encounters kinda futile.

You mentioned having to analyze each eqg - is this something you can 1-2-3 out for us to maybe someone else can help? I cannot get openEQ to even compile, and azone is missing pieces (.hpp files?) so I am kinda at a loss where to begin here. Any advice/direction would be appreciated - from any dev type that may understand how to build a heightmap from an existing .eqg zone file.

Thanks!

GeorgeS 09-03-2007 09:52 AM

Sounds pretty easy enough from the example, but the only thing is I have the openeq sources (on my site) with the .hpp files and all, but this won't compile into windows?

I should just check out the source and make a vb version or just a dos version.

GeorgeS

fathernitwit 09-03-2007 04:02 PM

I just made another quick hack to better support some of the new zones, committed the missing files (will hit download tonight), and posted a little guide... good luck.. hit me up on IRC if you are struggling.

http://www.eqemulator.net/wiki/wikka...a=AZoneEQGHack

Criimson 09-06-2007 10:51 AM

I for one am wondering if there is any way to do this under Windows. I would be happy to spend the next few weeks knocking out the rest of the zones if there is a way. I feel like DoD has a limited amount of zones and once theyre done, we can all forget about them.

I guess I can dual boot Linux - it's just I haven't used it in so long (read 15 years) that I have heard I would have to basically relearn everything as it has all changed alot.

Thank you,
Criimson

Criimson 09-07-2007 06:40 PM

fathernitwit

If you can post me a link to a linux build of aZone_eqg or even a link to getting it built with Code::Blocks I'll help ya tackle the rest of the .map files that need to be built. I don't mind searching for opcodes and would love to help.

I have Fedora 6 installed now, but I get all kinds of errors trying to build it with Code::Blocks

Criimson

Criimson 09-08-2007 10:15 PM

OK reinstalled Linux (Fedora 7) and have Eclipse installed. This is a really nice IDE.
I am trying to get azone_eqg compiled but am getting these errors.

Code:

Severity and Description        Path        Resource        Location        Creation Time        Id
error: ‘FACE’ has not been declared        aZone        azone.h        line 129        1189332762511        146
error: ‘FACE’ was not declared in this scope        aZone        azone.cpp        line 240        1189332762521        166
error: ‘FACE’ was not declared in this scope        aZone        azone.cpp        line 305        1189332762525        173
error: ‘FACE’ was not declared in this scope        aZone        azone.h        line 117        1189332762508        140
error: ‘faceBlock’ was not declared in this scope        aZone        azone.cpp        line 97        1189332762511        148
error: ‘faceBlock’ was not declared in this scope        aZone        azone.cpp        line 114        1189332762512        149
error: ‘faceBlock’ was not declared in this scope        aZone        azone.cpp        line 116        1189332762512        151
error: ‘faceBlock’ was not declared in this scope        aZone        azone.cpp        line 181        1189332762518        159
error: ‘faceBlock’ was not declared in this scope        aZone        azone.cpp        line 305        1189332762525        172
error: ‘faceptr’ was not declared in this scope        aZone        azone.cpp        line 240        1189332762522        167
error: ‘head’ was not declared in this scope        aZone        azone.cpp        line 280        1189332762524        171
error: ‘heads’ was not declared in this scope        aZone        azone.cpp        line 386        1189332762532        182
error: ‘int QTNode::fillBlocks’ is not a static member of ‘class QTNode’        aZone        azone.cpp        line 386        1189332762530        180
error: ‘mapHeader’ was not declared in this scope        aZone        azone.cpp        line 279        1189332762523        169
error: ‘nodeHeader’ has not been declared        aZone        azone.h        line 158        1189332762511        147
error: ‘nodeHeader’ was not declared in this scope        aZone        azone.cpp        line 312        1189332762526        174
error: ‘nodeHeader’ was not declared in this scope        aZone        azone.cpp        line 386        1189332762531        181
error: ‘nodes’ was not declared in this scope        aZone        azone.cpp        line 312        1189332762526        175
error: ‘struct FaceRecord’ has no member named ‘face’        aZone        azone.cpp        line 243        1189332762522        168
error: ‘v’ was not declared in this scope        aZone        azone.cpp        line 194        1189332762520        163
error: ‘v’ was not declared in this scope        aZone        azone.cpp        line 205        1189332762520        164
error: ‘v’ was not declared in this scope        aZone        azone.cpp        line 216        1189332762521        165
error: ‘v1’ was not declared in this scope        aZone        azone.cpp        line 140        1189332762513        154
error: ‘v2’ was not declared in this scope        aZone        azone.cpp        line 148        1189332762514        155
error: ‘v3’ was not declared in this scope        aZone        azone.cpp        line 156        1189332762516        156
error: ‘VERTEX’ does not name a type        aZone        azone.h        line 56        1189332762502        133
error: ‘VERTEX’ does not name a type        aZone        azone.h        line 125        1189332762510        145
error: ‘VERTEX’ has not been declared        aZone        azone.h        line 111        1189332762505        139
error: ‘VERTEX’ was not declared in this scope        aZone        azone.cpp        line 137        1189332762513        152
error: /zone/map.h: No such file or directory        aZone        azone.h        line 5        1189332762502        132
error: expected `;' before ‘FACE’        aZone        azone.cpp        line 181        1189332762519        161
error: expected `;' before ‘head’        aZone        azone.cpp        line 279        1189332762524        170
error: expected `;' before ‘nodeHeader’        aZone        azone.cpp        line 312        1189332762528        177
error: expected `;' before ‘v1’        aZone        azone.cpp        line 137        1189332762513        153
error: expected `)' before ‘&’ token        aZone        azone.h        line 63        1189332762503        134
error: expected ‘,’ or ‘;’ before ‘{’ token        aZone        azone.cpp        line 386        1189332762534        185
error: expected ‘,’ or ‘...’ before ‘*’ token        aZone        azone.h        line 108        1189332762504        137
error: expected ‘;’ before ‘*’ token        aZone        azone.h        line 94        1189332762503        136
error: expected ‘;’ before ‘*’ token        aZone        azone.h        line 123        1189332762510        144
error: expected primary-expression before ‘unsigned’        aZone        azone.cpp        line 386        1189332762532        183
error: expected type-specifier before ‘FACE’        aZone        azone.cpp        line 181        1189332762519        160
error: expected type-specifier before ‘nodeHeader’        aZone        azone.cpp        line 312        1189332762527        176
error: initializer expression list treated as compound expression        aZone        azone.cpp        line 386        1189332762534        184
error: invalid types ‘int[long unsigned int]’ for array subscript        aZone        azone.cpp        line 184        1189332762520        162
error: ISO C++ forbids declaration of ‘FACE’ with no type        aZone        azone.h        line 94        1189332762503        135
error: ISO C++ forbids declaration of ‘FACE’ with no type        aZone        azone.h        line 108        1189332762504        138
error: ISO C++ forbids declaration of ‘FACE’ with no type        aZone        azone.h        line 123        1189332762509        143
error: request for member ‘size’ in ‘((QTBuilder*)this)->QTBuilder::_FaceList’, which is of non-class type ‘int’        aZone        azone.cpp        line 167        1189332762517        157
error: request for member ‘size’ in ‘((QTBuilder*)this)->QTBuilder::_FaceList’, which is of non-class type ‘int’        aZone        azone.cpp        line 172        1189332762517        158
error: template argument 1 is invalid        aZone        azone.h        line 117        1189332762508        141
error: template argument 2 is invalid        aZone        azone.h        line 117        1189332762509        142
error: type ‘<type error>’ argument given to ‘delete’, expected pointer        aZone        azone.cpp        line 115        1189332762512        150
error: type ‘<type error>’ argument given to ‘delete’, expected pointer        aZone        azone.cpp        line 342        1189332762529        178
error: variable or field ‘fillBlocks’ declared void        aZone        azone.cpp        line 386        1189332762530        179

Any ideas?

Criimson

Secrets 09-09-2007 01:57 AM

Quote:

Originally Posted by Criimson (Post 138235)
OK reinstalled Linux (Fedora 7) and have Eclipse installed. This is a really nice IDE.
I am trying to get azone_eqg compiled but am getting these errors.

Remember to have zlib and the full CVS. It relies on a lot of files to compile.

John Adams 09-09-2007 08:20 AM

Quote:

/zone/map.h: No such file or directory
azone_eqg and it's files must live in ./utils/ dir under eqemu source, or you have to change the paths throughout.

I moved mine to (example) /eqemu/build/current/util/azone_eqg, and it compiled - but still did not work when executing.


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