Heal Amount Broken?
I've increased ItemHealAmtCap in the database, but I still can't get heal amount to work. Even if I put 5000 heal amount on an item, my heals don't increase a single point. Am I missing a setting somewhere that I need to turn on?
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From what I understand, the heal amount added is based on cast times. Not sure if anything "hardcoded" is related to your issue.
This formula is found on the wiki here : http://wiki.eqemulator.org/p?Spells_HealModifiers Code:
Item 'Heal Amount" - Amount specified on the item modified by formula below. (This value CAN critical) |
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Character:SoDClientUseSoDHPManaEnd (set to true or false) in rules table. Might be worth a try to change it ? I've never tried to increase that particular cap on heal amount. What I did was go into the spells_new table and increase the heal amount on specific spells, lol |
Wouldn't you need to use the export_client_files.exe, then place the new spell file in your client folder? I think changes to spells would require the proper spells file, correct?
Note, you would need to create the folder "export" then run the export_client_files.exe, then you can place the new spells_us.txt file in your client folder. |
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