Upgraded Version now not appearing in login.eqemulator.net list
I had a fine running server but then i got interested in Akkadius's polygon mesh pathing so I wanted to upgrade to get those map changes.
It seems everything updated and I am getting no obvious error message but I am no longer appearing in the server list. Any suggestions would be great I upgraded using eqemu_server.pl. I did the maps then the client and it seems it did the Database pieces it needed on its own. Thanks for any help you can provide, I have read several of these posts including the one Huppy recently linked on another thread. So far no dice. ------------------------------------------------------------------------- What The World.exe is telling me [World Server] Loading server configuration.. [World Server] CURRENT_VERSION: 1.1.3 [World Server] Added loginserver login.eqemulator.net:5998 [World Server] Connecting to MySQL root@localhost:3306... [Status] Starting File Log 'logs/world_20776.log' [World Server] Checking Database Conversions.. [Copy] folder doesn't exist, creating 'updates_staged/' [Update] No script update necessary... [Info] For EQEmu Server management utilities - run eqemu_server.pl [Update] Database up to date... [World Server] Loading variables.. [World Server] Purging expired data buckets... [World Server] Loading zones.. [World Server] Clearing groups.. [World Server] Clearing raids.. [World Server] Clearing inventory snapshots.. [World Server] Loading items.. [World Server] Loading skill caps.. [World Server] Loading guilds.. [World Server] Loaded default rule set 'default' [World Server] Initialized dynamic dictionary entries [World Server] Loading EQ time of day.. [World Server] Loading launcher list.. [World Server] Reboot zone modes OFF [World Server] Deleted 0 stale player corpses from database [World Server] Loading adventures... [World Server] Purging expired instances [World Server] Loading char create info... [World Server] Server (TCP) listener started. [World Server] New Zone Server connection from 82d5f99b-c91b-435e-a58c-ca67198d6090 at 127.0.0.1:53182 My eqemu_config.json { "server" : { "chatserver" : { "host" : "", "port" : "7500" }, "database" : { "db" : "peq", "host" : "localhost", "password" : "eqemu", "port" : "3306", "username" : "root" }, "mailserver" : { "host" : "", "port" : "7500" }, "qsdatabase" : { "db" : "peq", "host" : "localhost", "password" : "eqemu", "port" : "3306", "username" : "root" }, "webinterface" : { "port" : "9081" }, "world" : { "http" : { "enabled" : "true", "mimefile" : "mime.types", "port" : "9080" }, "key" : "QkeqnxU0Z199pg3ipRucds1hIkJgoul", "loginserver1" : { "account" : "", "host" : "login.eqemulator.net", "password" : "", "port" : "5998" }, "longname" : "Pigs Romp and Stomp", "shortname" : "Pigs Romp and Stomp", "tcp" : { "ip" : "127.0.0.1", "port" : "9000", "telnet" : "enable" } }, "zones" : { "defaultstatus" : "0", "ports" : { "high" : "7400", "low" : "7000" } } } } My Open Ports EQ 9000,7000:7500 192.168.5.142 BOTH (TCP AND UDP) EQ 5998,5999,7778 192.168.5.142 BOTH |
I resolved this with fresh install , downgrading to old SQL then fixing what broke.
So ignore this thread now thanks. |
As a side not though, the polygon mesh is so much better than the old pathing nodes. Great work Akkadius and anyone else who did that.
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