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-   -   World crash with Aug 13 peq dump (https://www.eqemulator.org/forums/showthread.php?t=42562)

Huppy 08-13-2019 03:24 PM

World crash with Aug 13 peq dump
 
This is not related to my past issue, but tested it out 3 times today to make sure, before I posted this. It's only happening with the peq daily dump of Aug 13 (today's). I have been performing these steps 100's of times when sourcing in a fresh DB.

1. Source in peqbeta.sql
2. Source in player_tables.sql
3. Source in load_login.sql
4. Run shared_memory
5. Run world.exe for updates ........world crashes.

If I repeat these steps with any previous dumps, (including Aug 12th), it works fine. Everything I have, (server related) is fully updated. VS, source code,(aug 11), etc. The problem is isolated to that Aug 13 daily dump. This was in the crash log, if it's of any use. Only thing that stood out to me:
[08-13-2019 :: 13:08:28] [Crash] e:\source test\common\database.cpp (1058 ): Database::LoadZoneNames
[08-13-2019 :: 13:08:28] [Crash] e:\source test\world\net.cpp (319): main

Akkadius 08-13-2019 05:04 PM

Quote:

Originally Posted by Huppy (Post 263196)
This is not related to my past issue, but tested it out 3 times today to make sure, before I posted this. It's only happening with the peq daily dump of Aug 13 (today's). I have been performing these steps 100's of times when sourcing in a fresh DB.

1. Source in peqbeta.sql
2. Source in player_tables.sql
3. Source in load_login.sql
4. Run shared_memory
5. Run world.exe for updates ........world crashes.

If I repeat these steps with any previous dumps, (including Aug 12th), it works fine. Everything I have, (server related) is fully updated. VS, source code,(aug 11), etc. The problem is isolated to that Aug 13 daily dump. This was in the crash log, if it's of any use. Only thing that stood out to me:
[08-13-2019 :: 13:08:28] [Crash] e:\source test\common\database.cpp (1058 ): Database::LoadZoneNames
[08-13-2019 :: 13:08:28] [Crash] e:\source test\world\net.cpp (319): main

Very interesting, I imported a ton of DoN zones last night and we had a zone entry that was null that must have made it into the dump

Run this

Code:

delete from zone where short_name is null;
These were the zones imported

https://docs.google.com/spreadsheets...it?usp=sharing

I also recorded the import process incase we need to go back and see which one we imported from whether it was Norrath Keepers or Dark Reign

https://www.youtube.com/watch?v=1ZSPkBp6uqQ

Akkadius 08-13-2019 05:05 PM

I've also just re-ran the dump which includes deleting the errant zone entry

Huppy 08-13-2019 06:28 PM

Oh, good, at least we know what was going on now, Thank You. :)

Huppy 08-13-2019 06:38 PM

I see, the ID for that null zone was 5922


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