Source Compile Error
Getting a compile error building zone, with current source code pulled from github. (today)
I checked the boost dependency folder and that file geometry.hpp does not exist. Looks like it was never needed before, since I have my May 22 source, (which I am running now) and it's not in there either. I downloaded the windows dependencies that are currently available from http://eqemu.github.io/ and the boost folder doesn't have that file. No biggy. Just letting you know. <wink> Code:
e:\source\zone\pathfinder_waypoint.cpp(1): fatal error C1083: Cannot open include file: 'boost/geometry.hpp': No such file or directory |
I updated VS, CMake, and used Boost 1.67 and all compiles fine.
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I've been using VS Community 2017 and Cmake 3.10.3 Is that current enough for those two ?
I tried using boost 1.67 from that boost.org site, but that didn't work out so well, haha Compile started looking for a whole bunch more files. |
Probably, but I updated the minor versions anyways. I also deleted my build folder and regenerated. Best to make sure you have entire boost folder sets and set boost directory. It will find the rest in boost/boost.
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Quote:
Code:
========== Build: 16 succeeded, 0 failed, 0 up-to-date, 0 skipped ========== Thats what I was doing wrong before. Just using the boost folder from the 1.67 download. This time, I just copied the whole works of it into the parent dependencies/boost folder and it compiled fine. Did some testing and now, even the doors in paw open for the gnolls. There was nothing in the changelog on github about needing the boost upgrade, so I didn't realize it until after this little "hiccup" :) |
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