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-   -   Project Omens (https://www.eqemulator.org/forums/showthread.php?t=41883)

GRUMPY 05-30-2018 01:14 AM

Server has been updated with both code and maps, etc., adding the new Navmesh Pathing technology,
Thanks to the author KLS :) I was anxious to start using this, as it looked both intriguing and positive.

GRUMPY 05-31-2018 10:48 AM

This is the reason my server had been experiencing interruptions over a couple days.
It's the craziest storm weather we've ever had around here. It's HAIL, not snow, haha.

https://image.ibb.co/fRW3Ly/Hail_piles.png

GRUMPY 06-05-2018 05:17 AM

Many mobs level 65 plus that were otherwise impossible by a group are now doable by a
full group, with difficulty. Good Gear and AA's will help :)
NOTE: I will continue working on Raid Bosses, BUT most NPC "special abilities", spell sets
and scripts are still in place, until I get to them. Be forewarned, without assumptions.
Still a work in progress ......
EDIT: Removed quad attacks on all mobs, as well as removing the "immune to slow" from
all mobs 65+

GRUMPY 06-07-2018 01:34 PM

I remember going to a game store and buying this, as soon as it was released.
My first piece of gear I looted from WoS was Sleeves of Constriction which I
won the "dice roll" in our group for it, haha

https://image.ibb.co/eLjsv8/omensofwar_pcbox.jpg

GRUMPY 06-09-2018 08:40 PM

Project Omens will be in full beta mode on June 29th and will be up 24/7
on a permanent basis with 99.8% uptime. There will never be any character
wipes on this server, regardless of low population. I still have toons on
live from 2003/4, so it's not considered "out of era" to keep old junk
around. (like some of the very helpful threads on these forums) <wink>
Even now, there is 40+ dorment accounts with low level (or newbie) toons
that haven't been played in awhile, but they will always be there in case
of an "itch" down the road.

Backups are done every 12 hours (minimum), stored off server. I always
keep modern hardware going but the last hard drive that ever calfed on
me had an original Win 98 install. I think it had moving parts and we ran
Bahamut IRC servers on it. :P

So far, since launch, in the last month, there have been no bug reports
or complaints posted by any casual active players. That's positive right?
One player who has chosen to solo grind a mage all the way to level 70,
has communicated frequently with me and seemed to find things went smooth,
for the most part. He has definately complimented the new Navmesh pathing
in place. Thanks again KLS (and the Emu dev community) for that!

But anyways, the following pretty much summarizes the server intentions,
(in beta) after June 29th. It is far from "era" perfect, but will keep
moving forward, removing out of era items and loot. There is an in-game
reward system to encourage players in reporting anything they run into.
Obviously, there is no priority for items with a required level of 71+
that can't be used anyways. Please visit the server forums for player
support questions.
  • Maximum Level 70 with 2-box per IP limit.
  • Server is permanently Locked at Omens of War Expansion
  • RoF2 Client is recommended, but UF+ is supported.
  • Spell & client files ARE NEEDED. See web forum site.
  • NO MQ or 3rd party hacks, they are NOT welcome.
  • OOC chat is not available until level 5.
  • Many out of era features (like OOC regen) are disabled.
  • Return Home button is enabled for practical reasons.
  • No Mercs, No Bots, No Scribers or Skill-ups.
  • No starter gear vendors or custom porters available.
  • Corpse summoner, Buff bot & General Supplies in PoK.
  • There is NO official support for solo/boxing players.
  • Content is built for a full,(solid) group up to end-game.
  • Minimum raid requirements have been reduced to 6 players.
  • Locked door access has been simplified with a "Master Key" system.
  • Many high end raid scripts altered for group-doable purposes.
  • Zone flags & levels are still needed. Some lockout timers reduced.
  • Scripts with banishment (like Naggy) are still in place.
A few extra server rules to take note of :
  1. Server owner is a part time a-hole behind his smile.
  2. This is not a solo server or a fast food drive-thru.
  3. Server Name will never change to Project "DoN".
  4. A disagreement is an individual opinion, not feedback.
  5. In case of conflicting interest, see rule #1. <wink>

GRUMPY 06-11-2018 05:18 PM

Quote:

Originally Posted by GRUMPY (Post 259010)
Project Omens will be in full beta mode on June 29th and will be up 24/7
on a permanent basis with 99.8% uptime. There will never be any character
wipes on this server, regardless of low population. I still have toons on
live from 2003/4, so it's not considered "out of era" to keep old junk
around. (like some of the very helpful threads on these forums) <wink>
Even now, there is 40+ dorment accounts with low level (or newbie) toons
that haven't been played in awhile, but they will always be there in case
of an "itch" down the road.

Backups are done every 12 hours (minimum), stored off server. I always
keep modern hardware going but the last hard drive that ever calfed on
me had an original Win 98 install. I think it had moving parts and we ran
Bahamut IRC servers on it. :P

So far, since launch, in the last month, there have been no bug reports
or complaints posted by any casual active players. That's positive right?
One player who has chosen to solo grind a mage all the way to level 70,
has communicated frequently with me and seemed to find things went smooth,
for the most part. He has definately complimented the new Navmesh pathing
in place. Thanks again KLS (and the Emu dev community) for that!

But anyways, the following pretty much summarizes the server intentions,
(in beta) after June 29th. It is far from "era" perfect, but will keep
moving forward, removing out of era items and loot. There is an in-game
reward system to encourage players in reporting anything they run into.
Obviously, there is no priority for items with a required level of 71+
that can't be used anyways. Please visit the server forums for player
support questions.
  • Maximum Level 70 with 2-box per IP limit.
  • Server is permanently Locked at Omens of War Expansion
  • RoF2 Client is recommended, but UF+ is supported.
  • Spell & client files ARE NEEDED. See web forum site.
  • NO MQ or 3rd party hacks, they are NOT welcome.
  • OOC chat is not available until level 5.
  • Many out of era features (like OOC regen) are disabled.
  • Return Home button is enabled for practical reasons.
  • No Mercs, No Bots, No Scribers or Skill-ups.
  • No starter gear vendors or custom porters available.
  • Corpse summoner, Buff bot & General Supplies in PoK.
  • There is NO official support for solo/boxing players.
  • Content is built for a full,(solid) group up to end-game.
  • Minimum raid requirements have been reduced to 6 players.
  • Locked door access has been simplified with a "Master Key" system.
  • Many high end raid scripts altered for group-doable purposes.
  • Zone flags & levels are still needed. Some lockout timers reduced.
  • Scripts with banishment (like Naggy) are still in place.
A few extra server rules to take note of :
  1. Server owner is a part time a-hole behind his smile.
  2. This is not a solo server or a fast food drive-thru.
  3. Server Name will never change to Project "DoN".
  4. A disagreement is an individual opinion, not feedback.
  5. In case of conflicting interest, see rule #1. <wink>

Forgot to add something to all that. I don't mind players parking /afk, but after the
29th it would be more wise to do it in safe zones (like PoK, Nexus, Baz, etc). Not simply
to keep your toon safe from mobs, but I will be randomly checking up on toons who are
afk or idle in kill zones, just to make sure they are behaving themselves. :P
There is also a "Feedback and Input" section on the server forums for players to input
their opinions for some "reasonable" topics, such as boxing limit, etc.
I am willing to lend an ear, without getting off track or those who want to "solo all the
way to OOM". Trolls will only get beat up by a gang of dwarfs on steroids. :)

GRUMPY 06-16-2018 08:33 PM

IMPORTANT - Update
Late tonight, (June 17, 2AM CST), after a server restart, boxing will be
increased to 6 (per IP) with VERY limited use of MQ, strictly monitored.
If it gets to be a problem, decisions will be made.

http://projectomens.boards.net/

GRUMPY 06-20-2018 03:48 PM

Just an updated ruleset for the server, since the previous one posted. It's still low population
but it's slowly gathering new casual players. I've been busy this week with medical appts,
(almost done for another year), but I try to get in-game as much as possible and socialize.
  • Max Level 70, Maximum 6 Boxes per IP. No Mercs, No Bots.
  • MQ use is allowed, but LIMITED (NO WARPING, ZONE Hacks or AFK Killing)
  • There is NO scribers or skillups and NO starting gear vendors.
  • OOC Chat is not available until level 5
  • MOST of what did not exist when OoW was released in 2004, will not exist here.
  • Out of era removal process is ongoing.(items, loot, etc.)
  • If you have an out of era item, it will poof when discovered & removed from database.
  • There is a few convenience NPC's by main bank with minor buffs, etc.
  • There is a "Master Door Key" on the PoK vendor. This will ONLY unlock rogue-pickable doors.
  • All Zone Flags and Level Requirements are still in place.
  • Aside from a ride back to Tutorial, there are NO custom porters.
  • Boat gnomes are on the docks, and Nexus scions will help you.
  • Any Raid Bosses that were not doable by a group are one-groupable (w/ difficulty)
  • One full solid group of 6 toons with good gear and AA's can do high-end
  • Some scripts have been altered for this. Death Touch damage is back to (original) 10K
  • June 29th, it will be in full beta, but there will never be a character wipe.
  • Support forums can be found HERE
NOTE: JUNE 29th Beta start will also include a weekend of special things happening. :)


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