Hyper food consumption issue
New to EQEmu and just got my private server running. I noticed my character goes through 1 food and water roughly every minute. I have tried changing the Character:ConsumptionMultiplier from 200 to 4000 and didn't make a difference. I am using HeidiSQL to edit the setting. Any ideas as to how to fix this?
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client.cpp beginning line 8497:
Code:
if (metabolism_bonus) |
Well if every server was having this same problem, I could see it being a code glitch, but I have never heard of this issue before.
I have Character:ConsumptionMultiplier set to 150 and Character:FoodLossPerUpdate set to 35 and it functions normally. But one per minute is a little crazy fast. |
I am having this issue as well with mine
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I am also having this issue. New personal server.
Ikky |
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So I'm assuming then that this is a known issue and there is no fix/work around for it?
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Yes that is correct, no one had cared enough to fix it. I'm sure it wouldn't be too hard to trace down
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Ah ok. Thanks for the info. Guess i'll be seeing a lot of your a hungry/thirsty msg's lol
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Quote:
I desperately tried to replicate the issue you're having. Using updated code and db, I put a 20 stack each of food and water on a toon, ran around a bit, did a few battles and after 30 minutes, nothing had been consumed. I summoned a mount and same results. |
Just sitting still not moving my character consumes 1 food/water every 45 seconds. I timed it. This was when my character was lvl 10 in starting zone.
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I seem to be having the opposite problem. My toon still has not consumed any food or water and it's been logged in for
an hour and a half now. I did run into something strange. I had put one single iron ration and water flask in main inventory, just to see anything happen. But when I left clicked on the item, to move it, it poofed and I got the following message in my client window: Inventory Desyncronization detected: Resending slot data... Source slot 27 resyncronized. Destination slot 30 resyncronized. EDIT: Oh wait, wonder if that had to do with changing clients. I was on with RoF2 and then changed to a UF client. |
Well, I tried using some backup binaries from a month ago, then used the update script to grab the latest stable binaries (dated april 30th)
and still could not find anything relevant to your issue. The database is current and fully updated (version 9010). Its strictly vanilla with no edits at all. I created new and various toons, but still not experiencing the same problem. Toons won't eat or drink anymore if I try to force feed them, lol. I will leave one logged on over night and see if it consumes anything at all. |
I need to spend some time capturing information on live servers to see how things work. The client has a lot of details, but not enough to fully fix the issues.
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I can confirm, I had an ogre toon sitting idle for 2 hours and he only consumed one water and one food. I remember playing on
live,(long ago) I used to buy a 5-3 ratio of water to food, since the water was consumed faster and my inventory was balanced out for shopping, lol |
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