Visible zone controller
I keep seeing the zone controller npc name in game. There is no actual model and I cant target it, but i can still see the name floating in the air. Why is this happening?
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Zone_controller is now hardcoded into the source to spawn at a certain entity id in every zone I believe. You can do a ton of things with it but if you would like to disable it check this rule "Zone:UseZoneController".
It should be at loc 0 0 0 and you shouldn't be seeing the name. The only way I ever see it is MQ2Maps. |
Well, I don't want to get rid of it. I just don't want to see it. Anyone know why I would be seeing it? I am running an older version of the code. What drives the invisibility of the zone controller NPC?
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I haven't looked at the code..
..but, if players don't need to interact with it, there's no reason we can't treat it like we do gms with hideme active. |
Quote:
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In features.h
#define ZONE_CONTROLLER_NPC_ID 10 |
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