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-   -   New server by Maze (https://www.eqemulator.org/forums/showthread.php?t=41751)

rhyotte 02-09-2018 04:20 PM

/grin

Yuppers!

Maybe another time. I have a few pages of notes kicking around if you get an itch at some later point down the line.

I look forward to seeing your #2 ;)

Maze_EQ 02-09-2018 04:27 PM

https://i.imgur.com/gYJAL6o.png



Loot is randomly generated on repop.

rhyotte 02-09-2018 04:32 PM

Now that is some cool beanz!

Maze_EQ 02-09-2018 04:38 PM

Gonna see if Ghanja wants to come back and play around.

Miss that guy.

Splose 02-09-2018 05:06 PM

Quote:

Originally Posted by Splose (Post 257481)
nice work send source plz

plz respond

edit: with source

Maze_EQ 02-09-2018 05:14 PM

How about, negative? lol.

mjbcb0717 02-09-2018 05:50 PM

Wizard OP already!

Maze_EQ 02-09-2018 05:59 PM

I'm working on the item balancing/loot balancing. It's blegh.

mjbcb0717 02-09-2018 06:22 PM

I know you hate bots, how you gonna have it set up?

Maze_EQ 02-09-2018 06:28 PM

Quote:

Originally Posted by mjbcb0717 (Post 257494)
I know you hate bots, how you gonna have it set up?

No fuckin bots, didn't even compile that trash.


Also, go ahead and box, i really don't care.

It's gonna be leaning towards a solo server anyway

Kingly_Krab 02-09-2018 07:11 PM

All that goes in to custom damage scaling is this: https://github.com/KinglyKrab/Server...7acf91a9f447a7

Splose 02-09-2018 07:21 PM

Quote:

Originally Posted by Maze_EQ (Post 257491)
How about, negative? lol.

Was hardly serious.. you said you'd send me something like that months ago and never did. Which is why I was curious as to why you said you rewrote my spell system.

Quote:

Originally Posted by Maze_EQ (Post 257493)
I'm working on the item balancing/loot balancing. It's blegh.

If you're using Akka's diablo loot you should just add some code in to make it only add item ID > 150,000 or something to loot tables and just mass create items with scripts. Much more controlled.

Quote:

Originally Posted by Kingly_Krab (Post 257496)
All that goes in to custom damage scaling is this: https://github.com/KinglyKrab/Server...7acf91a9f447a7

the legend.. I had a feeling it wasn't that difficult. But I had no clue where to even start to look / how many places I'd need to change. Thanks for this.

Kingly_Krab 02-09-2018 07:30 PM

No problem, it's not a bad thing to share knowledge every so often. Even if we don't always get along.

rhyotte 02-09-2018 07:53 PM

This is what EQEmu is all about, so cool!

Splose 02-09-2018 10:08 PM

Quote:

Originally Posted by Kingly_Krab (Post 257502)
No problem, it's not a bad thing to share knowledge every so often. Even if we don't always get along.

I was very surprised. Thank you again. I've been playing around with it seeing what I have to adjust on my server, etc and already having a lot of fun. This change really flows well with what I have going so far.. especially since I've kept stats to a minimum.

I pulled the latest source and added those changes. Also changed the 2hb animation to use the old piercing one instead of the overhead slash.. just ruins my immersion.

RelWithDebInfo no bots windows32 compiled version can be downloaded here.


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