an important question about BANE flag on NPCs
My question to devs about "immune to non bane" flag to which NPC can be set to.
From what I believe this flag sets "bane" for body type only: like animal, undead, seru, etc. However there is also another "bane" , such as racial bane. Does this flag take that into account? (I belive that it does not, since then a mob would have to pass both check, for his race and his body type) Could you please add a flag that would reflect on race bane weapons please? It would be tremedosly valuable to custom world building. |
Immune to non-bane simply means that, the NPC can only be damaged by weapons with a bane component. Race, bodytype, etc isn't a factor, as you could set this flag on a level 1 a_rodent and it will only be damaged by bane weapons.
I think what you may mean are the bonuses, bane vs race. I am not sure if they are working correctly or not but they very well might be. |
ok just trying to see if I got this right
if i have a level 1 rat (which is an animal) and set it to "bane only" flag either of the bane weapons will work - the one with "animal bane" or the one with a "Rat race" bane? if it does it is perfect =) I do to hope that racial bonuses are working =) Would be ncie to know for sure =) Oh yeah I hope that "bane vs undead" or "bane vs gnolls" will not work vs say Seru just cuase its any bane =) |
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