Crashing at enter world 19/20 trys, crashing when i zone almost everytime
This only aplys to the legacy of zek server. I can play on all the other servers fine and have no issues logging in or zoning.
ill try to be detailed. Im using a lenovo laptop amd a6 1.5 ghz quad core proccecor 8 gig ram I have the 6650m radeon 1gig ddr3 as well as a 6620g 512 card with the ability to use crossfire, for eq i only select high performance so its uses 1 graphic card. The issue with legacy of zek for me : when i hit enter world it either kicks me to log in screen or everquest doesnt respond, 1/20 trys i will enter world...last night for about 15 mins i was able to play and port on my druid then i crashed again. I normally crash when i zone almost everytime. What ive done to try and fix it, talked to gms first and they really dont know whats wrong. I installed direct x 9 i installed wineq2 I tried running in compatablity modes it says my graphic drivers are up to date i set both my resolutions the same... Ive literally spent 2 days messing with this, for some reason i think its my computer some windows 7 64 bit issue ... i dont think my everquest install is bad because i can play all other servers in all zones fine... ROOOTED PLZ HALLLP! |
Since you said you were able to connect and play once I will assume your client is compatiable with the server. Given what you are describing and the fact you can play on other servers I would run a tracert on the legacy of zek servers ip address to check to for dropped connections along the hops from your computer to that server.
This is a brief explanation of tracert in case you don't know how to use it. Code:
http://kb.iu.edu/data/aihy.html |
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Initializing engine internals.
2012-06-06 22:44:36 CRender::InitDevice completed successfully. 2012-06-06 22:44:36 Display options set, return code 1. 2012-06-06 22:44:36 AutoMipMapping set to 1. 2012-06-06 22:44:36 Camera created. 2012-06-06 22:44:36 Storing display options. 2012-06-06 22:44:36 Initializing fonts. 2012-06-06 22:44:36 Loading string tables. 2012-06-06 22:44:37 Initializing UI. 2012-06-06 22:44:37 Initializing UI manager. 2012-06-06 22:44:37 Initializing fonts. 2012-06-06 22:44:37 Parsing UI XML. 2012-06-06 22:44:38 Loading default UI resources. 2012-06-06 22:44:38 Initializing Music. 2012-06-06 22:44:38 Activating Load Screen. 2012-06-06 22:44:39 Display initialized. 2012-06-06 22:44:39 Initializing global data. 2012-06-06 22:44:40 Loading GlobalFroglok_chr 2012-06-06 22:44:40 Loading GlobalPCFroglok_chr 2012-06-06 22:44:40 Loading frogequip 2012-06-06 22:44:40 Loading GlobalSKE_chr2 2012-06-06 22:44:40 Loading GlobalDRK_chr 2012-06-06 22:44:40 Failed to open C:\Users\Starr R Boudreaux\Desktop\Sony\EverQuest\GlobalDRK_chr.s3d . 2012-06-06 22:44:40 2012-06-06 22:44:40 Loading Global_obj 2012-06-06 22:44:40 Loading GEquip 2012-06-06 22:44:41 Loading GEquip8 2012-06-06 22:44:41 Loading GEquip2 2012-06-06 22:44:41 Loading grass 2012-06-06 22:44:41 Loading GEquip5 2012-06-06 22:44:42 Loading GEquip4 2012-06-06 22:44:42 Loading GEquip3 2012-06-06 22:44:42 Loading loyequip 2012-06-06 22:44:42 Loading ldonequip 2012-06-06 22:44:42 Loading gatesequip 2012-06-06 22:44:42 Loading globalKEM_chr2 2012-06-06 22:44:42 Loading globalKEM_chr 2012-06-06 22:44:43 Loading VEquip 2012-06-06 22:44:43 Loading globalKEF_chr2 2012-06-06 22:44:43 Loading globalKEF_chr 2012-06-06 22:44:43 Loading Global5_chr2 2012-06-06 22:44:43 Loading Global5_chr 2012-06-06 22:44:44 Loading frog_mount_chr 2012-06-06 22:44:48 Loading rap_chr 2012-06-06 22:44:48 Loading skt_chr 2012-06-06 22:44:48 Loading Global6_chr2 2012-06-06 22:44:48 Loading Global6_chr 2012-06-06 22:44:48 Loading Global4_chr 2012-06-06 22:44:49 Loading Global_chr 2012-06-06 22:44:50 Loading Global2_chr 2012-06-06 22:44:50 Loading Global3_chr 2012-06-06 22:44:50 Initializing sky system. 2012-06-06 22:44:50 Global data initialized. 2012-06-06 22:44:50 Starting process game. 2012-06-06 22:44:50 Starting network game. 2012-06-06 22:44:50 2012-06-06 22:44:50 Starting load. 2012-06-06 22:44:50 2012-06-06 22:44:51 Attempting to load clz.EQG. 2012-06-06 22:44:51 Loaded clz.EQG. 2012-06-06 22:44:51 Verifying world files. 2012-06-06 22:44:51 Loading zone specific files. 2012-06-06 22:44:51 Initializing cameras. 2012-06-06 22:44:52 Initializing lights. 2012-06-06 22:44:52 Initializing visual effects. 2012-06-06 22:44:52 Initializing target indicator. 2012-06-06 22:44:52 Initializing player path. 2012-06-06 22:44:52 Performing post-load operations. 2012-06-06 22:44:52 Initializing precipitation system. 2012-06-06 22:44:52 World initialized: clz 2012-06-06 22:44:52 load done. 2012-06-06 22:44:52 2012-06-06 22:44:52 Starting char select. 2012-06-06 22:44:52 2012-06-06 22:44:52 Clearing display buffers. 2012-06-06 22:44:52 2012-06-06 22:44:52 Display buffers cleared. 2012-06-06 22:44:52 2012-06-06 22:44:52 Initializing character select UI. 2012-06-06 22:44:52 Resetting game UI. 2012-06-06 22:45:04 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS 2012-06-06 22:45:04 Zone addr [8.33.7.24:27163] received... 2012-06-06 22:45:04 ZONING 2012-06-06 22:45:04 Networking: Connection Closed [0] with 0 pending bytes. 2012-06-06 22:45:04 Networking: using port [64097]. 2012-06-06 22:45:04 Networking: Connection Established [1] 2012-06-06 22:45:05 Connected to 8.33.7.24:27163... 2012-06-06 22:45:05 2012-06-06 22:45:05 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER |
i did a ping test and was like 109 here with no packet loss idk
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Your welcome to try again today I increased two important timeouts on the world server relating to how long your auth lasts and the time to enter into the zone.
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