Max Clients Per IP rules - Duplicates?
I've not looked through the source, but maybe somebody can tell me the difference in these rules?
Code:
RULE_INT(World, MaxClientsPerIP, -1) // Maximum number of clients allowed to connect per IP address if account status is < AddMaxClientsStatus. Default value: -1 (feature disabled) |
First is Max number of clients per IP (unless they have status for 3rd / 4th)
Second is the status required to be exempt from ALL rules allowing unlimited accounts Third is the # of EXTRA Clients a player can log in if their status is equal or greater than the Fourth Fourth is the status required to add the extra client number from the third rule |
Ahh. That makes much more sense. Thanks Natedog!
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