npc_types Table Field Name Change
GeorgeS,
FYI, the following fields had their names changed to correct a spelling error: d_meele_texture1 d_meele_texture2 They were renamed to the following (the "L" in melee was moved): d_melee_texture1 d_melee_texture2 Your NPC Tools will need to be updated to support the change. Hopefully this type of thing doesn't get changed too often, but it is nice to get some spelling corrections in (especially for people who are anal about that). Thanks for all you do! |
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are there any workarounds currently for this?
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Sort of. Standard - "I'm not responsible for any errors this may cause / back your database up" disclaimer applies.
Edit - I recommend following Trevius's advice in his reply, his understanding is deeper than mine. My server is private, and does not use the public EQ Emu logon. If you open up your MySQL editing tool (Hiede SQL/MySQL workbench, even the command prompt will work), I can get the NPC loot editor to work by running the following commands: login using -u root -p *password* use peq; (Or your database name) alter table npc_types add column d_meele_texture1 integer; alter table npc_types add column d_meele_texture2 integer; I'm not sure what these values function is in the EQ database, and the tool will be referencing a shell column. You're just creating an empty column, so the tool has a place to look. If you try to update these values using the tool, it will place them into the these shell columns that aren't used. But I have been able to modify spawn groups this way, I plan on doing some loot editing later. Basically I expect the tool to allow you to modify anything except these two fields that have been renamed. |
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So what can I do to be able to open the npc_loot_edit.exe without corrupting the DB? Wait for a fix?
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