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-   -   AA's at any level or other ways to halt level gains (https://www.eqemulator.org/forums/showthread.php?t=40067)

starblight 12-24-2015 04:37 PM

Quote:

Originally Posted by starblight (Post 243797)
I have been looking over the code after the last 2 suggestion and I found this code in exp.cpp.

Code:

        if (GetLevel() < 51) {
                m_epp.perAA = 0;        // turn off aa exp if they drop below 51
        } else
                SendAlternateAdvancementStats();        //otherwise, send them an AA update

It seems like if I were to comment that part of the code out I might be able to set AA's on below 51? Before I tried it I was hoping for some feedback.

I had a lot of issues updating to the latest source so this took longer then I planed but I did try it and while I am now able to turn AA exp on with a slash command it dose not register when gaining experience.

Next time I make changes to source I will be giving Cilraaz's example a chance. Looks a little harder but at least it works :)


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