quest::fanfare
Just a nostalgic thing, I know - a quest command to play that trumpeting fanfare you used to get on completing quests :)
- Stripes |
you mean quest::ding?
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in the words of the immortal Homer Simpson............DOH !
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Possibly - with a name like quest::ding() I just assumed it played the level "ding" rather than the trumpet fanfare... heh, and just tested the line:
quest::ding(); in a quest handin - doesn't seem to do anything right now... If it does actually fanfare, it's fair cop :p |
Never seems to work for me either
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Wear are you placing it in the script? It work fine on my server.
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Any NPC, usually in the sub EVENT_ITEM section where handins occur.
e.g. added ding to Zamel.pl in south qeynos when I originally wrote it, and then removed it as it didn't do anything (back in v0992). Faction hits and exp appear correctly, however. Feel free to shift this to the support section :) Code:
sub EVENT_ITEM { |
Ok here it is tested it on my server works well, I all ways place it as the first (quest:: ) and remember it just ( quest::ding )nothing after ding.
Code: Code:
sub EVENT_ITEM { |
Thanks for the info DG, Ill test this on one of my scripts tonight!
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Still no luck, I even copied and pasted your script on an NPC and did the hand in of the small dress after doing a #reloadpl and it did everything but make the sound.....
Im clueless at this point... Edit: Im using the titanium client as well. |
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This does not work for me either. Will try the windows server version later, as I'm running my testbed on Linux.
Edit: Doesn't work against the latest windows server either. Might be a client issue. Since I'm using a flat, unmodified titanium install, I'm stuck :/ |
hehe wow i miss that fanfare sound! do doododododooo!
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Same here, running vanilla titanium. |
I should have started by looking at the obvious.
Anyone running titanium is out of luck. quest::ding uses the sendsound() function, which picks up an opcode (I know, what doesn't?). Line 383 of patch_Titanium.conf: OP_Sound=0x0000 Whereas anyone running 6.2 gets: OP_Sound=0x4a1d i.e. No opcode for Titanium, no ding/fanfare. Darnit :p |
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