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-   -   Mobs spamming HarmTouch (https://www.eqemulator.org/forums/showthread.php?t=41762)

Maze_EQ 02-13-2018 02:27 PM

Mobs spamming HarmTouch
 
Seen on a few stock releases that mobs are spamming harmtouch.

Haven't been able to pin it down.

Kingly_Krab 02-13-2018 06:31 PM

Demonstar recently added innate NPC spells, so if you're on a new compile that may be causing the issue. Check the commit below.

https://github.com/EQEmu/Server/comm...762f053c6074aa

Maze_EQ 02-14-2018 12:11 PM

Quote:

Originally Posted by Kingly_Krab (Post 257594)
Demonstar recently added innate NPC spells, so if you're on a new compile that may be causing the issue. Check the commit below.

https://github.com/EQEmu/Server/comm...762f053c6074aa

Thanks bae

demonstar55 02-14-2018 01:56 PM

So change log is useless, good to know.

trustandfall 11-01-2018 05:48 PM

I just went to Plane of Sky last night on my server and all the fairies were using Harmtouch like mad. Sometimes 4 or 5 times within 20 seconds? That above update will stop that behavior?

demonstar55 11-01-2018 09:47 PM

Edit the Shadowknight spell set to have 3600 recast delay on HT. Or update your PEQ DB if it's still vanilla.

trustandfall 11-03-2018 11:31 PM

Quote:

Originally Posted by demonstar55 (Post 260658)
Edit the Shadowknight spell set to have 3600 recast delay on HT. Or update your PEQ DB if it's still vanilla.

Not super familiar with the databases at all, nor how to update them. I'll do some digging.

I do know how to get into the DB, and maneuver through it, just no idea where things like the Shadowknight spell set is located. I know how to find individual spells :) Thanks Demon.

Splose 11-04-2018 08:38 AM

Quote:

Originally Posted by trustandfall (Post 260679)
Not super familiar with the databases at all, nor how to update them. I'll do some digging.

I do know how to get into the DB, and maneuver through it, just no idea where things like the Shadowknight spell set is located. I know how to find individual spells :) Thanks Demon.

Code:

select * from npc_spells_entries where spellid in (982,3087,24661,39081,39082,39181,39182);
There you can look at all the spell sets that have a harm touch in them and can set the recast_delay / priority accordingly.

EDIT: lol.. that query is for Death Touch not harm touch.. long night!

There are a bajillion ranks of harm touch that players can use but from what I can see just glancing at it looks like NPCs are only using spellid 88

Code:

select * from npc_spells_entries where spellid = 88;


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