HOWTO:: Item Editing/Creation
For this tutorial you will need EQAdmin 5.2 which you can download from the link below.
EQADMIN IS ONLY TO BE USED TO CREATE OR EDIT ITEMS!!! Any attempt to use its other features may damage your server database!!! Use EQADMIN responsibly! Download EQAdmin After you have downloaded it the section below will show you how to set it up. Setting Up EQAdmin Load the FQAdmin.exe file Press ok to any errors that load up and once the program has loaded open the preferences screen using the button at the bottom of the page. Insert the location of your Everquest folder by opening it up using the browse button and clicking on a file not a folder INSIDE your everquest directory. The Maps directory does not matter for what we will be using this tutorial for. Setup your Database using the fields below the Directorys. Change importing databases to Overwrite with imported data. After that your done, ignore the rest of the things on that page and press the OK button. Thats how you set up EQAdmin. Getting Started on Items Press the Items Tab at the top of the page and it will begin loading the item database. The all the items in your database should be listed to the left of the program. Clicking on any of these items will allow you to edit them. Unless you have edited your source to allow for a higher item limit then you have to just edit items that you dont want. Open any item The Stats page will be displayed and the things you can edit should be self explanitory. For ANY item that is not a weapon use Type/Visual 63 (Armor) To change what kind of item change the Item Type down the bottom. They all have labels next to the number. Code:
One that is not displayed is Code:
Magic Flag: Code:
Material: Make sure max charges is ALWAYS set to -1 Pressing the Icon in the top right will allow you to change it. Cost (in CP): Is simple 1000 = 1 Plat On Stats 2 you dont need to change much and everything on this page explains itself. ****Do not goto the effects page, this is outdated and does not have a upto date list**** On the slots page simply check what ever slot you want the item to be able to inserted Usableby does also not require any explanation. Adding Focus Effect: Use the scroll bar where you select your items to move across to focusid, most items should have a 0 in this field. Simply find the spell you want by using the spell editor or using #findspell in the game. Adding a Item Effect: Use the scroll bar where you select your items to move across to spellid and change it to the ID of the spell you want by using the spell editor or using #findspell in the game. To change the kind of effect you want that spell to have scroll to effectid and change it to one of the following Code:
effectid: Find the field casttime and casttime2 and change them to the time you want for cast and recast. Code:
casttime=Time it takes to cast the spell Find the field hasteproclvl, change this to the level you would like the item to be clickable/proc. Bard Instrument Mods: Find bardtype and bardvalue and use the info below to set them to the way you want. Code:
bardtype: Changing the Look on a Weapon: Use the types/visuals bar on stats1 page or if you have the idfile you can search the fields for idfile and change it manually. Here are some IDs for you to change manually. Code:
IT10509= Purple Fist Adding Health/Mana Regen or Haste to your item Find the fields hpregen, manaregen and hastepercent. Insert the value you want the weapon to increase it by. Code:
Example Saving your changes: To save your changes simply press the commit changes button in the lower left...make sure its "commit changes" not "commit item". Any more questions, comments or things i did not cover just reply to the thread and ask :) |
Only one question!
Very Nice tutorial btw!!:D
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hehe, it works for both, edition and creation.
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This is partialy outdated and will be 100% outdated once we are current with live again.
There are several fields that dont show with it now, and SOE changed the items format again with the 15th patch. |
Matt, is there a way to find eqadmin 5.2 sources somewhere. If i remember well, it was written in Delphi, and I'm ok with that language, i could certainly do something of the source, like keeping only the items part and recompiling it.
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Isnt it WC's tool? would need to contact WC.
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personally i use admin for everything so far in DB editting and has only screwed up faction, but i just re-put in the faction.sql and it works fine
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I'm getting stuck at the setup part; after opening up the prefrences, no matter what I type into the "database host" field, it tells me it can't connect to database eq at the location I tell it. I would assume it needs the 127.0.0.1 address since that's what I use for my minilogin. I tried localhost, and any other thing I could think of to tell it where the database can be found.
Any suggestions please? Also I hope this is the right place to be asking questions about this tutorial </ crosses his fingers>. Sorry to bug yall with this trivial newbie stuff. I did try everything I could think of first before asking for help. As always, thanks. |
eqadmin dead?
is eqadmin no good anymore or did u just lose ur host b/c when u try and DL u get page not found
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I could have sword EQAdmin no longer worked with items, but worked good with the other database things.
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is there a fresher link to this? the host doesnt have it any more. or maybe a newer version?
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any tutorial about on making charms that get different bonuses for certain situations?
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so no one knows how to make charms that give better stats after you do something?
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doesnt exist in emu.
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