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-   -   Limiting Bot Classes (https://www.eqemulator.org/forums/showthread.php?t=42026)

Huppy 08-10-2018 04:15 AM

Limiting Bot Classes
 
Just reaching for the stars here. Is there any kind of source code edit or work-around to limit
the bot classes that a player can create ? Would be nice to see that option in the DB someday :P
I see the bot spells have their own table now. That's a bonus to work with, compared to the old
system. ^bots like.

Uleat 08-10-2018 07:27 PM

That's not an unreasonable request :)

Uleat 08-10-2018 09:21 PM

Huppy, try the current head of master branch and see if that works for you.

Don't forget to run the optional bot script to add the db entries so they can be edited.


https://github.com/EQEmu/Server/comm...a25105d560eab7


EDIT: Please note this only affects bot creation. Any current bots are not invalidated.

Huppy 08-11-2018 10:47 AM

Oh wow, ok, I will try this when I get home tomorrow night, I am away visiting.
Thank YOU :)

Huppy 08-12-2018 11:01 PM

That worked pretty good Uleat. In testing it out, I set the bitmask of allowable classes to WAR
CLR, SHM and MAG which is the only options it gave when I typed ^botcreate help. Including the
races is a bonus, especially for those who may not want to invite drakkins to the party :P Thanks
a million for this Uleat :)


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