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-   -   custom resurrection spells (https://www.eqemulator.org/forums/showthread.php?t=24903)

Faza 04-10-2008 04:56 PM

custom resurrection spells
 
hello,

i was wondering if the amount of time a corpse can be rez'd is a property of a spell or the server or some other kind of attribute's values?

(if i can't change it, can i change the spell to check for when the corpse was created and only go off if it's within a certain time?)

trevius 04-11-2008 04:07 AM

You can change how long you want the corpse to stay there with the rules below. That is all I am aware of. As long as there is a corpse that hasn't been rezzed, it will still be rezzable. I don't know of a way to separate how long a corpse stays from how long it can be rezzed for. And if the zone drops and is restarted, it resets all related timers anyway. Unless the zone is set to load statically, then the timers run no matter what.


Character:LeaveCorpses true
Character:LeaveNakedCorpses true
Character:DeathExpLossLevel 76
Character:CorpseDecayTimeMS 1800000

Faza 04-11-2008 12:36 PM

oh excellent, thanks kindly!


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