Add Zone SetTime
Hello Ladies/Gents/Trolls,
I am curious how difficult it would be to add an option to manipulate zone time would be? One of many events in a new zone involve vampires turning the day into night (at least I would like them to do so). The snippet below (from xxxxxxxxx) is incorrect as it (quest::settime) affects WORLD time, which is very bad for other zones relying on timed (night/day) events. Code:
quest::settime(hour, minute) # Sets zone time of day. Sky/lighting changes acordingly. -Hate |
Should be very easy, time is sent in a single packet at zone in, you can send whatever you want.
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