Fear Pathing Fix
Is this something that can be fixed?
Regular pathing seems, for the most part, okay. Once Feared, or mobs hit 20% health they run. When they run, the seem to have a hard time staying on the nodes. Extremely difficult to hit when they keep dropping through the world. The other pathing issue I am having is when a pet pulls. For whatever reason they seem to ignore the pathing nodes. Often pulling through walls and making them visible--but unable to hit. I'm using akka's installer, late 2017. TLDR RECAP: 1. Feared Mobs drop through pathing nodes when running on slopes. 2. Mobs pulled with pets, may ignore collision--causing a 'unhittable' glitch 3. Chasing mobs as a melee, even without slopes, can be difficult. If no-one else has these issues, then it might be server lag--but i can't help think its something i can fix. If there hasn't been any workarounds for these, what do i need to start playing with to provide us with one? |
All of this should go away when the new pathing system is released.
|
All times are GMT -4. The time now is 03:19 AM. |
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.