EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Support::Windows Servers (https://www.eqemulator.org/forums/forumdisplay.php?f=587)
-   -   Removing helm from plate-wearing mercs? (https://www.eqemulator.org/forums/showthread.php?t=43638)

lymontyme 05-20-2022 12:17 PM

Removing helm from plate-wearing mercs?
 
I'm trying to figure out how to get mercenaries to display with plate armor and NO helm, ROF2 client. Texture 3 in merc_armorinfo (as created by merc_tables.sql) shows plate, but with the helm, which makes high elf mercs look like Batman. I figured this out:

Texture 4 = leather, no helm
Texture 7 = chain, no helm

Following the pattern, you might hope that 10 would be plate, no helm...but it is already hardcoded as a robe type, as are values 11-16. In-between values show no armor at all.

So now I'm tinkering with the helmtexture field. The I/O looks like it has a schema for it, but it just links to the (non-helm) texture page. I tried setting helmtexture on plate wearers to 0,1,2,3,10,254,255 - all show the helm. How do I get rid of it? I know it's possible because I have seen it done on at least one server.


All times are GMT -4. The time now is 11:41 AM.

Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.