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-   -   Quest not working (https://www.eqemulator.org/forums/showthread.php?t=38240)

warkid 05-01-2014 06:06 AM

Quest not working
 
i cant do anything with quest as quest NPC's wont respond

i have lua_modules lua51.dll and perl512.dll in C:\EQ\EQEmuServer

anyone any idea please?

warkid 05-01-2014 06:14 AM

forgot to add i have quest files from daily dump

warkid 05-01-2014 12:09 PM

i hailed NPC in POK and did #questerrors and got a huge list of errors

all the same

error compiling quest file quest blah blah blah

demonstar55 05-01-2014 12:48 PM

You probably didn't copy the lua_modules and plugins folders out of the quest repo into the main server folder. I'm not sure what errors not having those give, but I'm guessing that's the error.

warkid 05-01-2014 12:55 PM

nope its not that as i said in first post copied those over

SoltanHeatwave 05-13-2014 09:40 PM

I am having that problem also. None of the lua quests are working at all.
My folder lists as follows:
EQ
----EQEmuServer (46 items )
---------Logs (105 items in it)
---------lua_modules ( 9 items )
---------Maps (645 items)
---------plugins (33 items )
---------quests ( 244 items )
---------Shared ( 8 items )
---------Templates ( 45 items )
---------UpDated_Templates ( 19 items )

I ensured that when I compiled the server, with CMake, that lua was selected. I don't have lua installed on my system, but do have Perl. The Perl quests work properly. I made sure that lua51.dll, lua51.exp, and lua51.lib are in the EQEmuServer folder. Is there anything else I need to do?

sorvani 05-13-2014 10:58 PM

when you configured cmake, did you click configure after selecting lua? then again after it popped up the sanitize_lua_libs in red?
http://i.imgur.com/map7QI1.jpg

SoltanHeatwave 05-14-2014 12:15 AM

Quote:

Originally Posted by sorvani (Post 230485)
when you configured cmake, did you click configure after selecting lua? then again after it popped up the sanitize_lua_libs in red?
http://i.imgur.com/map7QI1.jpg

Yes, I did click on configure after I made my initial selections, but not after the sanitize_lua_libs came up, I hit generate at that point. Going to try my build again.

SoltanHeatwave 05-14-2014 01:01 AM

Now when I attempt to start the server I am getting an error. The application was unable to start correctly (0xc000007b). click ok to close the application. I have a number of logs zone-dynamc_32.log and when I check them they are all blank. When I built the server I received no errors. Visual Studio reported 13 builds no errors.

lerxst2112 05-14-2014 03:15 AM

Which one of the applications isn't starting? Sounds like a missing dll issue.

SoltanHeatwave 05-14-2014 03:47 AM

EQLaunch.exe is the problem application. I tried manually starting the server from the command prompt and got no errors until I tried to "start EQLaunch.exe zone" I followed the Wiki and made sure all the files were in their proper locations, especially the dll's. Will try again tomorrow.

I have two virtual servers both running Windows 7 professional 64bit. One of them has Visual Studio Express 2013 for Windows Desktop, fully updated. That is the server I am having the issue with.
The other server only has Visual Studio Express 2012 on it. I don't have lua active on it, but the server is running with all my quests using Perl

I attempted to recompile the server on the with Visual Studio Express 2012, using lua and making sure CMake was configured and when I did I got the following errors. I am thinking they are due to the fact that I attempted to use the 2012 Visual Studio.

http://wiki.eqemulator.org/i?M=Pastebin&Paste=ghtA4J6C

SoltanHeatwave 05-14-2014 04:19 AM

I totally ripped out Visual Studio Express 2013 for Workstations, manually deleted the folders and reinstalled and updated. I redid everything, from scratch and now it is working. I am not getting any errors with it, and the lua scripts are working. Thank you for all your help everyone. I really do appreciate it. :)

laxative 08-04-2014 09:36 PM

Hi

just so you know I was having the same problem!!

What I found was this: getting this to work in 64 bit is hell.

I used all 32 bit programs on my x64 machine. But then it still wasn't working.

I realized I had the 64 bit LUA files in the Server folder

I used the 32 bit lua files: with all 32 bit compiles. bingo, working

So I'll keeping working on getting the 64 bit stuff to work, but there are 100's of errors with VS2013 so it's going to be a while hahahaha

Laxa

knight-mare 08-09-2014 01:05 PM

64 bit works fine make sure when you compile with cmake you select VS x64 also dont use 32bit programs if 64 are available as this causes issues


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