world.exe sending players to null address?
From the machine running the server, I can connect and play just fine. I am using a hamachi network address. Here is what world.exe says when I enter world:
Code:
[Debug] [WORLD__CLIENT] kikinaak: Sending client to zone tutorialb (189:0) at 5.1.205.110:7003 Now, when I attempt to log in from a different machine on the network, I can log in, choose my server, and select a character. But when I go to enter world, I get "the server is not responding" closely followed by "you have been disconnected". This is what it world.exe has to say for itself then: Code:
[Debug] [WORLD__CLIENT] kikinaak: Sending client to zone tutorialb (189:0) at :7003 Code:
[Network] [03.25.11 - 02:38:05] New world server connection from 5.1.205.110:1571 Can someone point me at what I'm missing? |
I am not sure what needs to be done for it to work with Hamachi, but it definitely is not required like it is for WoW Emus.
It is probably an issue either here: eqemu_config.xml Code:
<!-- Only specify these two if you really think you need to. --> Or maybe here: login.ini Code:
[options] |
That was indeed what I was overlooking. I had the address set, but forgot to uncomment the setting! :rolleyes:
I'm too used to # and ; and // as comments, I looked right over <! and didnt even think about it! Much thanks from me and my players, we are up and going now :grin: As for hamachi not being needed, its not that sony scares me (they do!) its that my ISP has already sent me one nastygram about running servers. So I no longer run anything on my open IP. Hamachi works fine with eqemu, just set local_network = 5. in login.ini |
All times are GMT -4. The time now is 03:12 AM. |
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.