Everquest patched on 9/19
Hey,
Live patched on 9/19 and now when I try to extract packets, it tells me it's the wrong version of the client. How do I get the patch files (the .cs and .conf) updated so that I can use the extractor again? |
save this file as patch_August15-2012.conf overwrite the older file
it's telling you need to save as pcap file this has alot more opcodes added Code:
# OPCodes not used by EQExtractor2 are most likely not correct. |
edit........ remove
|
make sure you are copying the *.pcap file into the same directory with the *.conf files
if you can understand what i'm trying say this will teach you how to read opcodes in your pcap file has a ref number convert that to hex now go throw your opcdes see if you can find it. |
you can get cavedude precompiled Version here https://code.google.com/p/projecteqd...e.zip&can=2&q=
the newer version might be broke unknown at this time. |
Can someone explain how you view the packets.
Since I didn't get a rational answer that I can understand, can someone explain to me WHAT in the packets I'm looking for. Someone telling me to use a hex editor to go and look at the packet number when I don't know what part of the packet I"m supposed to look at doesn't mean anything, and since others have done this, I figured that someone could explain it.
Is there any document, page, etc... that I can look at that explains this? I do development for a living, albeit on software written by the evil empire(microsoft), but I can do it if I know what I"m looking for.... |
did you save your pcap file place in the same directory as patch_August15-2012.conf and EQExtractor2 progarm. that will show you the opcodes coming from the server to clinet. you should understand Dex converts Hex if your a ms programer i read computer language A-F 0-9.
For instance, when I looked up Radiant Crystals earlier, I converted 1464 (number of Radiant Crystals toon has) to hex (5b8) then searched the log for "b8 05" and looked at the data around it and saw that the value for Ebon Crystals was also nearby so I was in the right place and they are still sending that data over. |
sehall
Good reading links on finding opcodes packetcollector http://www.eqemulator.org/forums/forumdisplay.php?f=602 http://www.eqemulator.net/wiki/wikka...vOpcodeFinding http://www.eqemulator.net/wiki/wikka...ka=DevAsmTools http://www.eqemulator.net/wiki/wikka...DevAsmRoutines http://www.showeq.net/forums/forumdi...p?16-EverQuest Download showeq-x.xx.xx.x the files has opcodes inside http://sourceforge.net/projects/seq/files/ShowEQ/ |
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