Crash
My system:
AMD Dual-Core 3ghz 8gb ram Windows 7 64bit http://xonos.net/ozcrash.png Tried running in compatibility mode. Also same result... I am trying to compile to s3d format and it crashes every time. :( |
are you running as administor
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Yes. I am running it as admin.
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try this copy it to c:\ prompt and run program.. i see your running 64 and not x86 this was a problem in vista as well for 64 os.
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I'll try that today. How does running it in c:\ change anything?
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Looks like a crash issue to me. Windcatcher would have to take a look at it, I haven't seen him around in a month though.
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No doubt. I did use an opacity modifier with a mask so that may be the culprit. I'll test it on an x86 XP system.
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Try running in XP mode compatibility mode
GeorgeS |
Did that - Tried all Service Packs. I also tried it in Windows XP and it seems that OpenZone doesn't like large texture files on one mesh. I have 1 mesh with a texture using 3072x3072. (Terrain for high detail)
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