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-   -   Crash (https://www.eqemulator.org/forums/showthread.php?t=30427)

RichardoX 01-28-2010 12:58 AM

Crash
 
My system:

AMD Dual-Core 3ghz 8gb ram
Windows 7 64bit

http://xonos.net/ozcrash.png

Tried running in compatibility mode. Also same result... I am trying to compile to s3d format and it crashes every time. :(

jkennedy 01-28-2010 07:41 AM

are you running as administor

RichardoX 01-28-2010 09:13 AM

Yes. I am running it as admin.

OscarGrouch05 01-28-2010 05:08 PM

try this copy it to c:\ prompt and run program.. i see your running 64 and not x86 this was a problem in vista as well for 64 os.

RichardoX 01-29-2010 09:13 AM

I'll try that today. How does running it in c:\ change anything?

Secrets 01-29-2010 12:14 PM

Looks like a crash issue to me. Windcatcher would have to take a look at it, I haven't seen him around in a month though.

RichardoX 01-29-2010 01:04 PM

No doubt. I did use an opacity modifier with a mask so that may be the culprit. I'll test it on an x86 XP system.

GeorgeS 01-30-2010 02:02 PM

Try running in XP mode compatibility mode

GeorgeS

RichardoX 01-30-2010 05:08 PM

Did that - Tried all Service Packs. I also tried it in Windows XP and it seems that OpenZone doesn't like large texture files on one mesh. I have 1 mesh with a texture using 3072x3072. (Terrain for high detail)


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