Server animation sourcecode
I made a server using Akkadius server installer. However I notice the animation for 2H blunt is wrong (still, after I reported it 3 years ago). It seems like this was intentionally made this way, god knows why, and I know how to fix it - if I had access to the server source code (modify attack.ccp code for weapon animations).
The issue is Akkadius server doesn't appear to provide any source code. Idk if the files are all compressed or what but there is no attack.ccp or any zone folder in the server directory. Here's an example of the open source code for eqemu server and the file in question; https://github.com/EQEmu/Server/blob...one/attack.cpp I had thought maybe it was something that could be changed in the database, but I can't find anything related to it there. Anyone know how to fix this? Some references; https://github.com/EQEmu/Server/issues/884 https://github.com/EQEmu/Server/comm...21dc72e246851a |
You have to compile your own binaries if you want to modify.
I posted how to compile once before in this thread: http://www.eqemulator.org/forums/sho...805#post262805 Reference this for submodules : http://www.eqemulator.org/forums/showthread.php?t=42532 |
Quote:
|
Quote:
Well anyway, thanks for replies, I'll look into compiling later. |
All times are GMT -4. The time now is 06:29 PM. |
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.