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-   -   Switching code over to new Combat system. (https://www.eqemulator.org/forums/showthread.php?t=41614)

eqrangerone 11-22-2017 05:32 PM

Switching code over to new Combat system.
 
Im not much of a coder but im trying to figure out how to get
Code:

spellbonuses.DamageModifier[HIGHEST_SKILL + 1] += (100);
to work again within bonuses.cpp as of right now it shows as undefined, i tried editing to [EQEmu::skills:HIGHEST_SKILL + 1] but when that is done it doesn't appear to mod the damage in the way i want......... Any help would be amazing,


Thanks for your time!


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