Having problems connecting other people over a LAN
Here is what I'm doing. I have minilogin, EQEmu 0.6.0 etc. I can log in and play from my computer (the computer that hosts the server), but my brother cannot.
He is connecting to me via VPN and connecting fine. He can ping the server and on the MiniLogin window, I can see him attempt to connect: LoginServer.ini read. Server mode: Standalone Login server listening on port:5999 4719 New Server connection: 192.168.1.101 port: 22533 <-----------------EQEmu/MiniLogin server 89672 New client from ip: 192.168.1.11 port: 1329 <--------------My brother's IP handed to him from my 2003 server. I have changed the loginserver.ini to reflect the IP of the server to be 192.168.1.101 and the zones internal and external addresses are 192.168.1.101 as well. I have forwarded ports 1 - 65000 on my Linksys router as well as add the 192.168.1.101 in the DMZ of the router. Any ideas on why he cannot connect. He doesn't get to the server select screen. Just an error after hitting the Login button. Thanks! |
He probably needs to patch. If minilogin shows that it received a connection from him, but his client is giving an error, he is using the wrong version.
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He is patched to live minus Legends. He gets a time out on connection error when he tries to login. He's not getting to a server select screen.
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Did you give him his account and IP in the database?
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Yes.
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Well, what you could do is just give his access to the server when it's locked and put it online, unless you have dialup.
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This is similar to my problem..
Two friends are able to connect from the internet, login, create characters, and enter world just fine. I, however, cannot do the same from my pc connected on the internal network.
We all have login accounts setup the same way, we're all setup in the database the same way, but I'm consistently getting a 1017 error. We all patched the same day, same way...anyone have any ideas? Thanks. |
Loderunner, you need to do the DNS trick. Most routers will not route internal traffic back through the extrernal interface.
See this thread I wrote: http://www.eqemulator.net/forums/viewtopic.php?t=17370 |
Is this something new to the new version of MiniLogin.exe??
Thanks Doodman for your help. I'm looking into setting this up.
I've always ran MiniLogin.exe for my login server in this exact configuration, and it always worked without these "tricks". Is this something different with this new version of MiniLogin.exe? I certainly dont want to appear ungrateful, but this is a bit of a pain, and it used to work without it. : ( Thanks |
1) I've had problems with my linksys when I've forwarded ports to a box as well as made that box the DMZ host at the same time. I can't tell if you just tried 2 things or were doing both of them at the same time.
2) I don't know if that's the problem, though, for you - if he's VPN'ing into your LAN, then he's already inside your network and the router shouldn't be coming into play. What I would do is make sure that all the addresses you're using everywhere (loginserver.ini, boot5zones, etc.) are internal addresses. You're trying to keep all your traffic on your private network and shouldn't be popping out for anything. |
Re: Is this something new to the new version of MiniLogin.ex
Quote:
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I run a network and all systems run fine on my server.
I had to do the DNS trick and all, so as Ed so plainly states, minilogin is not broke, its your setup that needs some special attn. |
Not my intention...
I didnt want to imply that it was broken, merely created differently perhaps. My setup is exactly the same as it was with the previous incarnations of MiniLogin.exe and it always worked without the "trick". I have it working now with the "trick" but I will look into what could possibly be different within my setup to make it NOT work like it did before.
Only trouble I had before with this same setup is 2 people from the same home network connecting, and having to share a character bank. Thanks to everyone for their replies. |
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